Search Issue Tracker
[Android 5.1] Player is stuck on splash screen when opening a specific p...
How to reproduce: 1. Install the attached “UUM-15567" project 2. Open the "GAME_NAME-unity" folder in Editor 3. Open the "COMPANY... Read more
The contents of the "hubConfig.json" file get reset to defaults when ope...
Steps to reproduce: 1. Completely close Unity Hub 2. Navigate to "C:\\Users\\%username%\\AppData\\Roaming\\UnityHub" and open the ... Read more
HDRP: SSR partially reflects an incorrect depth
No description entered in Cloud incident. Read more
[HDRP] SSR has no has no geometry for the first frame when using cinemac...
Reproduction: 1) Open the attached project 2) Open the scene and select timeline game object 3) Using timeline window, frame by... Read more
Lens Flare does not perform Occlusion with a certain Occlusion Offset va...
How to reproduce: 1. Open project "Lens Flare Test.zip" 2. Open "SampleScene" Scene and enter Play Mode 3. In the Hierarchy windo... Read more
[API Updater] ApiUpdater reaches a timeout while updating assemblies
Reproduction steps: 1. Open the attached "ApiUpdater.zip" project with the Library folder removed 2. Observe the Console Expect... Read more
Lowering Cloud Layer channel opacity beyond a certain threshold results ...
*Steps to reproduce:* # Download and open the attached project (Bug-HDRP-CloudLayer.zip) # Select the Sky and Fog Volume # In ... Read more
[Linux] GameObjects with transparency are not included in WebGL build wh...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/MinimumFunctionBugReport 3. Press the Play button and obs... Read more
SSL/TLS is not working when using a third party DotNetty.dll
Reproduction steps: 1. Open the attached project 2. Open the SampleScene under Assets/Scenes in the Project window 3. Enter Play Mod... Read more
[HDRP] Issues with selected objects in Baked Lightmap shading mode
Selected static object is being transformed incorrectly in Baked Lightmap shading mode Steps to reproduce: 1. Open default HDRP tem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname