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Duplicate
Votes
1
Found in
2021.3.16f1
2022.2.4f1
2023.1.0b1
2023.2.0a1
Issue ID
UUM-24715
Regression
Yes
Crash on D3D12GetInterface when entering/exiting the Play Mode
Reproduction steps:
1. Open the attached “CrashRepro” project
2. Enter the Play Mode
3. If Unity Editor didn’t crash, exit the Play Mode
Expected result: Unity Editor enters/exits the Play Mode
Actual result: Unity Editor crashes
Reproducible with: 2021.3.17f1, 2022.1.0a16, 2022.1.24f1, 2022.2.0a1, 2022.2.0a2
Not reproducible with: 2020.3.44f1, 2022.1.0a1, 2022.1.0a15, 2022.2.0a5, 2022.2.4f1, 2023.1.0b1
Couldn’t test with: 2022.2.0a3 - 2022.2.0a4 (couldn’t test because Unity Editor crashes when opening the project)
Reproducible on: Windows 11 Pro 22H2
First lines of the stack trace:
{noformat}0x00007FF82F82489B (D3D12Core) D3D12GetInterface
0x00007FF7B1E1EB56 (Unity) D3D12ComputeCapableCommandList::SetPipelineState
0x00007FF7B1E1EF98 (Unity) D3D12ComputeState::Transition
0x00007FF7B1E152D9 (Unity) D3D12CommandListWithState::ApplyStateCompute
0x00007FF7B1E41DB1 (Unity) GfxDeviceD3D12Base::DispatchComputeProgram {noformat}
Note: 2022.2.0a1, 2022.2.0a2 reproduced when downgrading packages
-
Resolution Note:
DX12: Fix for D3D12GetInterface Editor crash when entering/exiting Play Mode with invalid buffer in compute shader.
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-22222
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This is a duplicate of issue #UUM-22222