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[URP] Not all Post-process Color Adjustments effects are applied to the ...
How to reproduce:1. Open the attached project's Scene labeled "LayerPostEffectsTest"2. In the Hierarchy, select the "Global Volume B... Read more
Exclusive fullscreen always opens on monitor 1 after regaining focus eve...
To reproduce: 1. Download and open attached "FullScreenTest.zip" project.2. Go to windows display settings and set monitor numbered ... Read more
"LockBufferForWrite: Multiple uploads in flight for buffer" message is t...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
ArgumentException is thrown when trying to convert enum to Int32
How to reproduce:1. Open the user's attached project("ErrorType.zip")2. Enter Play mode Expected results: the enum is converted to i... Read more
[UI Toolkit] An error is thrown in Console window when switching Editor’...
Reproduction steps:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Add UI Toolkit package fr... Read more
Scene is brighter in Standalone player if it was open in the Editor at b...
Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-project... Read more
VideoPlayer.Play() still has a delay after using VideoPlayer.Prepare()
Steps to reproduce:1. Download and open the attached project2. Enter Play mode Expected result: videos are played seamlessly due to ... Read more
[Android] Gradle build fails when building project with asset bundle
Reproduction steps:1. Open the attached project2. The project has 1 asset bundle. The bug isn't reproducible using other asset bundl... Read more
[Android] Project fails to build using the updated Android SDK Tools 26....
Reproduction steps:1. Update Android SDK Tools to 26.0.1 or 26.0.2;- Android Studio -> Configure -> SDK Manager -> Android ... Read more
[Android] "Found plugins with same names" error is thrown when building ...
How to reproduce:1. Open the user's attached "UnityNugetBugTest.zip" project2. Build the project on Android Platform Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Detached Audio Source is not released from browser memory when Audio stops playing in WebGL Player
- "Canvas.pixelRect" and "Canvas.renderingDisplaySize" report 640x480 when Device Simulator window is unfocused after reopening the project in the Editor
- Incorrect indices when using Graphics.RenderPrimitivesIndexedArgs[] with Graphics.RenderPrimitivesIndexedIndirect
- Errors are thrown when using Multiplayer Play Mode 2.0.0-pre.1 or higher
- Shader Graph "Redirect" node does not get connected when connecting it to a "Branch On Input Connection" node