Search Issue Tracker

Fixed in Unity 2018.3



Found in


Issue ID




[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, address=0x90000000115ecd67) on device orientation change




Priority: 2Necessary for shipping a final release


Severity: 1Crash, freeze, data loss, work stops

To reproduce:
1. Open project
2. Add AR camera to the scene
3. Build and run on iOS
4. Change device rotation

Expected: the camera will be rotated
Actual: crash in Thread 1: EXC_BAD_ACCESS (code=1, address=0x90000000115ecd67)

Reproduced: 2018.2.0a1, 2018.2.0b3, 2018.3.0a4, 2018.3.0a6, 2018.3.0a8
Not reproducible: 2017.2.2p4, 2017.3.2f1, 2017.4.2f2, 2018.1.0f2

Note: sometimes it crashes on app launch(mostly on alpha versions), otherwise it is required to change device orientation to reproduce
Not reproducible on Android

**Observed this issue on 2018.3.0a6.**

Comments (5)

  1. Bedcc333f73f905d31bbcd1706ea9ed4?d=mm


    Oct 27, 2018 18:12

    Same issue in 2018.3b this has not been fixed

  2. 337287d8a04e97e8c9e197ddc4fb290f?d=mm


    Jul 01, 2018 15:18

    Same problem here with 2018.1.5f1. App crashes if screen is rotated. Forced me to downgrade to 2017.3.f1

  3. Ab2c4f735b2ebc7eb9e150f0e87e09b0?d=mm


    Jun 16, 2018 18:28

    Error confirmed on Unity 2018.1.5f1 with Vuforia 7.1.35
    Default Orientation: Autorotation
    Use animated rotation: checked
    Allow orientations: all options checked
    resolution scaling mode: disabled

  4. 06ccc0ff02b60aa624701bd44ec0b8d2?d=mm


    May 17, 2018 10:09

    Also got this issue in 2018.2.0b4

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.