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Fixed in 2019.3.X

Fixed in 2018.3.X, 2019.1.X, 2019.2.X



Found in


Issue ID




GameView's Scale lower limit depends on the Windows Scale setting with High DPI displays

Scene/Game View


To reproduce:
1. Use a high DPI monitor (anything above 1080p should work)
2. Open any project or create a new one
3. Drag the Game View scale slider

Expected result: The scale can be set to the value of 1
Actual result: The scale goes no lower than 1.25

Reproduced with: 2018.2.0a6 (9e4973676e75), 2018.2.16f1, 2018.3.0b10, 2019.1.0a9
Not reproduced with: 2017.4.15f1, 2018.1.9f1, 2018.2.0a5 (cb62b984f033)
Regression started in 2018.2.0a6

Please note that the lowest Game View scale depends on the scaling settings in Windows. 1.25 is for 125%. I used 130% and got 1.3.

As a workaround, manually uncheck the "Low Resolution Aspect Ratios" checkbox to fix the issue.

Comments (7)

  1. Contactk

    Apr 04, 2023 09:33

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    Aug 18, 2020 16:35

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  3. mercygaleria

    Jul 28, 2020 09:47;u=245304;u=19154;u=556429;;u=245305;;u=19155;u=556432;;u=556433;u=245302;;u=556434,,,,

  4. renaravv

    Jul 15, 2020 17:58

  5. enhawk

    Jun 05, 2019 16:07

    unchecking the "Low Resolution Aspect Ratios" checkbox doesn't have any effect here, still zooms in. Also, I was getting this issue on a non HDPI display.

  6. julianddc

    Feb 20, 2019 20:24

    A workaround which works for me is to modify the build platform in the build settings from Android to PC.

  7. teknocub

    Jan 03, 2019 01:31

    So that's the problem! I get 1.75 since my setting in windows is 175%. is extremely annoying, everytime the editor goes to play mode, the display scale resets to 1.75

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