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Fixed in Unity 2019.3

Votes

24

Found in

Issue ID

1099270

Regression

Yes

GameView's Scale lower limit depends on the Windows Scale setting with High DPI displays

Scene/Game View

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Secondary functionality broken

To reproduce:
1. Use a high DPI monitor (anything above 1080p should work)
2. Open any project or create a new one
3. Drag the Game View scale slider

Expected result: The scale can be set to the value of 1
Actual result: The scale goes no lower than 1.25

Reproduced with: 2018.2.0a6 (9e4973676e75), 2018.2.16f1, 2018.3.0b10, 2019.1.0a9
Not reproduced with: 2017.4.15f1, 2018.1.9f1, 2018.2.0a5 (cb62b984f033)
Regression started in 2018.2.0a6

Please note that the lowest Game View scale depends on the scaling settings in Windows. 1.25 is for 125%. I used 130% and got 1.3.

As a workaround, manually uncheck the "Low Resolution Aspect Ratios" checkbox to fix the issue.

Comments (3)

  1. C4d29d31ffc653e07ea79f4014272de7?d=mm

    hawken

    Jun 05, 2019 16:07

    unchecking the "Low Resolution Aspect Ratios" checkbox doesn't have any effect here, still zooms in. Also, I was getting this issue on a non HDPI display.

  2. 160d9b9a3a4556b6a04d85f639f35b74?d=mm

    julianddc

    Feb 20, 2019 20:24

    A workaround which works for me is to modify the build platform in the build settings from Android to PC.

  3. 70ab645d208dadb922145fe7cafc3527?d=mm

    teknocub

    Jan 03, 2019 01:31

    So that's the problem! I get 1.75 since my setting in windows is 175%. is extremely annoying, everytime the editor goes to play mode, the display scale resets to 1.75

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