Search Issue Tracker

11
votes
Fixed

Build is launched in the wrong Display when Main Display is changed

Windows

-

Apr 27, 2022

-

Version/s: 2021.2.0a16, 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "Display test"2. Check your Display settings3. Build and Run project4. Notice that t... Read more

11
votes
In Progress

[VisionPro] WebCamTexture fails to capture Persona stream frames

PolySpatial visionOS

-

Apr 10, 2026

-

Version/s: 3.1.4

Steps to reproduce:1. Open the attached project "Project.zip"2. Open the "PersonaTest.unity" Scene3. Verify that the "PersonaDisplay... Read more

26
votes
Won't Fix

[Performance Regression] AssetBundleLoadAllAssets - Load_Prefabs_AllAsse...

Asset Bundles

-

Dec 06, 2019

-

Version/s: 2019.3, 2019.4, 2020.1, 2020.2

AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - MacOS To observe the issue:h... Read more

16
votes
Fixed

Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...

Physics

-

Nov 23, 2019

-

Version/s: 2019.3.0a11, 2019.3.0b12, 2020.1.0a1

Steps to repro:1. Open the project attached by the user2. Enter Play mode3. Wait a few seconds until "[Physics.PhysX] Foundation: In... Read more

19
votes
Won't Fix

Error Message "Broken text PPtr in file" is not informative enough to lo...

Mecanim Animation

-

Oct 01, 2025

-

Version/s: 6000.0.59f1, 6000.1.16f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Create a new project2. Import the user’s attached “REPROFILE“ to the project3. Observe the Console Expected re... Read more

24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

-

Apr 05, 2017

-

Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Build and run it as Standalone.3. Click "Initialize Broadcast".4. Click "Start Br... Read more

23
votes
Won't Fix

Unity fails to load .NET 4.6 assemblies with TypeLoadException

Mono

-

May 17, 2017

-

Version/s: 2017.1.0b5

DLLs added to the project:Microsoft.Management.Infrastucture.dllMicrosoft.Management.Infrastructure.Native.dllSystem.Management.Auto... Read more

14
votes
Fixed

[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...

Mono

-

Aug 08, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce:1. Open the attached project2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setting... Read more

12
votes
By Design

Undo.RecordObject fails to properly record new list elements if the obje...

Scene Management

-

Oct 04, 2017

-

Version/s: 2017.1.1p2

How to reproduce:1. Download attached project file2. Create a new GameObject and add an "AnimationPlayer" script to it.3. Turn this ... Read more

12
votes
Fixed

MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL

Scripting

-

Mar 12, 2018

-

Version/s: 2018.1.0b10

To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip)2. Observe that classes in the DLL files in Assets -... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.