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Render Texture is blank when attaching it to Video Player as Target Texture
Steps to reproduce:1. Open users attached project "HUG EMEA 2018.zip"2. Open "Hug1" scene3. In the Hierarchy window find "Left_Large... Read more
Enlighten bakes faint shadows when using cutout materials with full opac...
How to reproduce:1. Open the attached project ("ShadowBug")2. Go to Window -> Rendering -> Lighting Settings3. Press Generate ... Read more
Editor crash when using holographic emulator with hololens
Editor crash when using holographic emulation mode is set to Simulate in Editor with hololens Steps to repro:1. Create a new project... Read more
Canvas.BuildBatch occurs when moving the parent Game Object of a Canvas
How to reproduce:1. Open the attached 'Canvas Bug Report.zip' project2. Open Profiler3. Play the "SampleScene' scene4. Observe 'Canv... Read more
Crash on TextureStreamingJob when switching Quality Level
How to reproduce:1. Open the "TextureStreamingBug.zip" project2. Open the "Demo.unity" scene3. Press Play4. Press "Crash me" button ... Read more
Installing Burst package yields a compilation error
When attempting to install the Project Tiny package in 2019.3.0a6, I get this compilation error: Library\PackageCache\com.unity.burs... Read more
Dependency list overlaps with the Samples list
After you install the Project Tiny package, and tick the Show Dependencies option in Package Manager, you will notice that the Depen... Read more
[Presets] Texts are getting clipped when Animationstate preset is created
Texts are clipping and overlapping with the input field and checkboxes in AnimationState preset. Steps to repro:1. Open the attached... Read more
"LWRP Additional Camera Data (Script)" Component appears on Camera after...
Steps to reproduce:1. Create a LWRP project2. Select Main Camera3. In Inspector see that some fields are set to "Use Pipeline Settin... Read more
[2D][SpriteShape] Edge Sprite Material changed when using a fill texture...
[2D][SpriteShape] Edge Sprite Material changed when using a fill texture that is already an edge sprite on spriteshape 2. How we can... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes