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1
votes
Fixed

Missing Profiler.EndSample errors appear after switching profiling target

Profiling

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Sep 03, 2019

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Version/s: 2019.3.0a9, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Create a new Unity project 2. Build and Run with Autoconnect profiler enabled in Build Settings on an Android d... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset Import Pipeline

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more

1
votes
Fixed

[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...

2D

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Sep 20, 2019

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Version/s: 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene" 2. Observe top white tiles having wo... Read more

0
votes
Fixed

Crash on ParticleSystem::SyncJobs when using ParticleSystem.TriggerModul...

Shuriken

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Sep 27, 2019

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Version/s: 2019.1.0a8, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open the SampleScene 3. Enter the Play Mode Reproducible with: 2019.1.0a8, 2019.2.8f1... Read more

7
votes
Fixed

Sprite Atlas stored hash changes when atlas is built on a different machine

2D

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Sep 25, 2019

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Version/s: 2018.4.9f1

To reproduce: 1) Open the attached project and scene 2) Select Atlas in the project browser 3) Change inspector to Debug, and check ... Read more

1
votes
Active

Caching.IsVersionCached() returns false when loading bundle from cache

Asset Bundles

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Sep 23, 2019

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Version/s: 2019.2.4f1, 2020.1

To reproduce: 1. Open attached project 2. Press Play in the editor 3. Check console Actual result: The errors appear when loading b... Read more

0
votes
By Design

Tilemap Collider 2D does not detect certain Tiles when their Collider Ty...

2D

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Oct 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps: 1. Open the attached project named Case_1189107 2. Open the "Test" Scene and observe that the Tilemap in the Sce... Read more

0
votes
Won't Fix

Delegate points to the base method instead of override when passing it t...

Scripting

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Oct 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.10f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project "1188422.zip" 2. Open the Console window 3. Enter Play mode 4. Inspect the Console E... Read more

0
votes
By Design

[XR] Using Single Pass Instanced RenderTexture comes out as blank (grey)

XR

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Sep 05, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download 1182026_repro.zip 2. Open 'MultipleCameras' scene 3. Make sure Single Pass Instanced mode is set 4. ... Read more

0
votes
Fixed

[IL2CPP] CultureInfo.DateTimeFormat.DayNames returns an array with extra...

Mobile

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Sep 19, 2019

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Version/s: 2018.4, 2019.2.5f1, 2020.1

To reproduce: 1. Open attached project 2. Build and run to Android device with IL2CPP background 3. Connect the phone to editor cons... Read more

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