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[SerializeReference] Inspector shows the wrong editor for fields that us...
1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference... Read more
[SerializeField] UnityEvent generic type can not be resolved when using ...
1) Add component UnityEventBug to a GameObject 2) Notice that the SerializeField field does not have a type argument. 3) Interact wi... Read more
Missing Profiler.EndSample errors appear after switching profiling target
How to reproduce: 1. Create a new Unity project 2. Build and Run with Autoconnect profiler enabled in Build Settings on an Android d... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more
[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...
How to reproduce: 1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene" 2. Observe top white tiles having wo... Read more
Crash on ParticleSystem::SyncJobs when using ParticleSystem.TriggerModul...
How to reproduce: 1. Open attached project 2. Open the SampleScene 3. Enter the Play Mode Reproducible with: 2019.1.0a8, 2019.2.8f1... Read more
Sprite Atlas stored hash changes when atlas is built on a different machine
To reproduce: 1) Open the attached project and scene 2) Select Atlas in the project browser 3) Change inspector to Debug, and check ... Read more
Caching.IsVersionCached() returns false when loading bundle from cache
To reproduce: 1. Open attached project 2. Press Play in the editor 3. Check console Actual result: The errors appear when loading b... Read more
[Project Browser] Icon of asset disappears when it is selected from "Pro...
When an asset is selected from "Project Window" with "Two Column Layout", its icon disappears however it works when Project Window i... Read more
Tilemap Collider 2D does not detect certain Tiles when their Collider Ty...
Reproduction steps: 1. Open the attached project named Case_1189107 2. Open the "Test" Scene and observe that the Tilemap in the Sce... Read more
All about bugs
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