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0
votes
Duplicate

[SerializeReference] Inspector shows the wrong editor for fields that us...

Scripting

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Oct 08, 2019

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Version/s: 2019.3

1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference... Read more

0
votes
Duplicate

[SerializeField] UnityEvent generic type can not be resolved when using ...

uGUI

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Oct 04, 2019

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Version/s: 2020.1.0a8

1) Add component UnityEventBug to a GameObject 2) Notice that the SerializeField field does not have a type argument. 3) Interact wi... Read more

1
votes
Fixed

Missing Profiler.EndSample errors appear after switching profiling target

Profiling

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Sep 03, 2019

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Version/s: 2019.3.0a9, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Create a new Unity project 2. Build and Run with Autoconnect profiler enabled in Build Settings on an Android d... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset Import Pipeline

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Oct 08, 2019

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Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more

1
votes
Fixed

[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...

2D

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Sep 20, 2019

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Version/s: 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene" 2. Observe top white tiles having wo... Read more

0
votes
Fixed

Crash on ParticleSystem::SyncJobs when using ParticleSystem.TriggerModul...

Shuriken

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Sep 27, 2019

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Version/s: 2019.1.0a8, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open the SampleScene 3. Enter the Play Mode Reproducible with: 2019.1.0a8, 2019.2.8f1... Read more

7
votes
Fixed

Sprite Atlas stored hash changes when atlas is built on a different machine

2D

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Sep 25, 2019

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Version/s: 2018.4.9f1

To reproduce: 1) Open the attached project and scene 2) Select Atlas in the project browser 3) Change inspector to Debug, and check ... Read more

2
votes
Active

Caching.IsVersionCached() returns false when loading bundle from cache

Asset Bundles

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Sep 23, 2019

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Version/s: 2019.2.4f1, 2020.1

To reproduce: 1. Open attached project 2. Press Play in the editor 3. Check console Actual result: The errors appear when loading b... Read more

0
votes
Fixed

[Project Browser] Icon of asset disappears when it is selected from "Pro...

Project Browser

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Oct 07, 2019

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Version/s: 2020.1.0a8

When an asset is selected from "Project Window" with "Two Column Layout", its icon disappears however it works when Project Window i... Read more

0
votes
By Design

Tilemap Collider 2D does not detect certain Tiles when their Collider Ty...

2D

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Oct 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps: 1. Open the attached project named Case_1189107 2. Open the "Test" Scene and observe that the Tilemap in the Sce... Read more

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