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Addressables - Obsolete code used in AssetBundleProvider.cs
The file AssetBundleProvider.cs, provided as part of the Addressables package, uses obsolete code: Library\PackageCache\com.unity.ad... Read more
Addressables - Web links provided in Package Manager open in code editor...
When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more
[Android] [il2cpp] Performance regression in 64-bit builds due to StackT...
Reproduction steps: 1. Open "32Build"/"64Build" apps on Android2. "Skip FTE" -> "Prod"3. Continue until loaded and start Story4. ... Read more
Light Probe Proxy Volume gizmo is not visible if the LPPV is using Autom...
1 - Open attached project (LPPV Gizmo Bug.zip)2 - Open SampleScene3 - Wait until the lighting is baked4 - Have the Gizmos enabled5 -... Read more
ScriptUpdater does not run when Editor is lanched with skipupgradeDialo...
When launching Unity Editor with skipupgradeDialogs command line argument ScriptUpdater.exe may not run until the project is re-impo... Read more
[Android] Black artifacts on a Reflection Probe with Post Processing on ...
To reproduce:1. Download "Shader Calibration Scene" from the Asset Store;2. Open "CalibrationScene";3. Build and run the scene on An... Read more
"Invalid AABB *this" and "Resource ID out of range" errors thrown when A...
How to reproduce:1. Open "Scene" Scene in the attached "case_1160643.zip" Unity project2. Open the "bad_prefab" GameObject in Prefab... Read more
VideoPlayer cannot load a video when an unsigned HTTPS server URL is passed
How to reproduce:1. Download and open the user-submitted project2. Start Play mode3. Press the "Play HTTPS video" button Expected re... Read more
[Asset and scene] Game object doesn't go to active scene when added from...
Gameobject doesn't go to active scene when added from the hierarchy > right click.Steps to repro:1. Open project2. Create several... Read more
Single stepping on a throw statement does not stop at the catch statement
How to reproduce:1. Open the attached "ThrowStep.zip" project2. Open the "testscript.cs" and set a breakpoint on line3. Attach the I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
- Unity Version Control server textfield’s text overlaps with the dropdown triangle button in the Explore repositories window when an organization with a long name is selected