Search Issue Tracker
Disabled Built-in Package Modules are included when Building the project
How to reproduce: 1. Create an empty project 2. Disable all Built-in Packages in the Package Manager 3. Build the project 4. Inspect... Read more
Unity hangs on quit after failing to load large number of Video Clips fr...
How to reproduce: 1. Open the attached project "1197716.zip" 2. Enter Play mode 3. Exit Play mode 4. Exit Unity Expected result: Un... Read more
Editor-only AssemblyDefinition files ignores the Api Compatibility Level...
How to reproduce: 1. Open the "AssemblyTest.zip" project 2. Make sure the "Api Compatibility Level" is set to .Net 2.0 3. Open the g... Read more
Case mismatch when accessing animated curves from the animator or a Anim...
How to reproduce: 1. Open user-submitted project (customProperties) 2. Open the SampleScene 3. Disable 'Directional Light' 'StructTo... Read more
[MacOS] Unity Editor crashes or freezes when performing "Step Over" in d...
How to reproduce: 1. Open the "share.zip" project 2. Switch the active platform to Android 3. Open the "MasterScene" scene 4. Open t... Read more
SortingGroup has no effect to Game Objects immediately after instantiati...
To reproduce: 1. Open attached project ("case_1202432-Sample.zip") 2. Press Play and observe two circles in the Game View Expected ... Read more
UI Raycast doesn't hit the object which is drawn on top
Steps to reproduce: 1. Open attached project 2. Open SampleScene and enter playmode 3. Click on the button and verify that it works... Read more
[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...
Reproduction steps: 1. Open "TestHuawei.zip" project 2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expect... Read more
[Mobile] Crash on WillDestroyGameObject() when calling DestroyImmediate(...
How to reproduce: 1. Open the attached project for iOS or Android platform 2. Assets > Build AssetBundles 3. Build & Run the project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
- Input.GetKey for Left Shift returns true when Right Shift is held down and Left Shift is pressed (and vice versa)
- Inspector displays previously selected Animator layer when switching between layers with keyboard
- Undo is not restoring all of the deleted GameObjects when deleting a large number of GameObjects
- [Linux Hub] Some of the Learn tab projects have a blank 'Download Project' button