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2
votes
Fixed

[Shaders] Multisampled textures don't work in Deffered Shader

Shaders

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May 15, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "1154519" project2. Enter Play mode3. Notice error: "A multisampled texture being bound to a non-multisa... Read more

0
votes
Fixed

Crash on `anonymous namespace'::MarkBoneUp when entering Play Mode with ...

Animation

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Jun 08, 2019

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Version/s: 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open the RiggingTest scene3. Enter the Play Mode Reproducible with: 2019.1.7f1, 2019.2.0... Read more

0
votes
Fixed

Text component Text Input Field does not scale when it's filled with text

Themes

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Jun 10, 2019

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Version/s: 2019.3.0a3

How to reproduce:1. Open the attached project ("Text_test")2. Go to Canvas -> Text3. Observe Text Input Field in the Text compone... Read more

0
votes
Fixed

Missing SAMPLE_TEXTURE2D parameter in GLES2.hlsl define prevents SAMPLE_...

Package: Scriptable Render Pipeline Core

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Jun 10, 2019

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Version/s: 6.7.1

How to reproduce:1. Create a new Unity project2. Download the Core RP Library package3. Navigate to Packages > Core RP Library &g... Read more

0
votes
Fixed

UI GameObject's Director's Current Time is not reset to 0 when it ends o...

Timeline

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May 23, 2019

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Version/s: 2018.3.0b10, 2019.1.0a7, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project2. Enter Play Mode3. After the ... Read more

0
votes
Won't Fix

UNITY_IOS is defined and the Post-Processing code using UnityEditor.iOS....

iOS

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Jun 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

The UnityEditor.iOS.Xcode namespace contains useful classes to work with XCode projects and to automate certain Build post-processin... Read more

0
votes
Fixed

Crash on mono_handle_native_crash when dragging an Image with a long nam...

Scene Management

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Jun 08, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1

How to reproduce:1. Open attached project2. Drag the Image into the scene Reproducible with: 2018.3.0a1, 2018.4.3f1, 2019.1.0a9Not r... Read more

0
votes
Fixed

[Windows] Videoplayer restarts from the beginning after seeking to a ran...

Video

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May 30, 2019

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Version/s: 2018.3.0a7, 2018.4.1f1, 2019.1.0a1

Reproduction steps:1. Open the attached project named "Case_1158888"2. Play the Scene and click 'S' Expected result: Video player se... Read more

0
votes
Fixed

HLSLcc generated shader is not compiling due to undeclared variable 'u_x...

Android

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "HLSLccShaderOpenGLES-LWRP.zip"2. Build for Android3. Observe the shader errors via Logcat Exp... Read more

0
votes
Fixed

[ECS] Adding a component via EndPresentationEntityCommandBufferSystem di...

Package: Entity Component System (ECS)

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May 30, 2019

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Version/s: 0.0.12.preview.32

Steps to reproduce:1. Download 1158949_repro.zip project2. Open SampleScene3. Enter play mode4. Press space button Expected results:... Read more

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