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0
votes
Active

CS0246 compilation error is thrown after compilation when a new file is ...

Scripting

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Cas... Read more

0
votes
Active

[UIR] UIElements alters the state of Random

UI Toolkit

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Oct 01, 2019

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Version/s: 2019.3.0a11, 2020.1.0a1, 2020.1.0a3

How to reproduce: 1. Open the attached 'ui-elements-random-state.zip' project 2. Enter Play Mode 3. Observe the Console's log Expec... Read more

0
votes
By Design

[DotsShooter] BuildSettings asset is unloaded during build

Scripting

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Oct 02, 2019

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Version/s: 2019.3.0b6

Steps to reproduce : - import the dots sample project - select menu item A2/Bugs/Build gets wrong executable name - wait for build ... Read more

0
votes
Fixed

Connection fails when creating a link using Collab on CentOS

Linux

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Oct 02, 2019

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Version/s:

Using Collab on CentOS 7 fails when retrieving a link. Repro: 1) Using CentOS 7, open Unity and create a project. 2) Click the "Col... Read more

0
votes
Active

Unity Bug Reporter - Contrast and colours have change making it hard to ...

Bugreporter

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Oct 03, 2019

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Version/s: 2019.3.0b5

Possibly due to updates to the editor UI. It's very dark, with black text on a background, contrasting badly. Expected Clear test... Read more

0
votes
By Design

Struct with marshalled byte/char array fails to be properly cloned by a ...

Mono

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Sep 12, 2019

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Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (string_marshall_test) in OSX 2. Open the 'default' scene 3. Enter Play Mode Expec... Read more

0
votes
Won't Fix

Input field On End String event is triggered when exiting Game mode

uGUI

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Oct 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("ReproInput.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Select the input field... Read more

0
votes
Won't Fix

BadImageFormatException is thrown when calling GetCustomAttributes on ce...

Scripting

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1185125.zip") 2. Press Play 3. Observe Console Expected result: No errors are thrown ... Read more

0
votes
Won't Fix

[UWP][19.2] Build fails when using Burst with Mixed Reality Toolkit

Universal Windows Platform

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Sep 27, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project Results: Build will fail with a Burst c... Read more

0
votes
Duplicate

[SerializeReference] Inspector shows the wrong editor for fields that us...

Scripting

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Oct 08, 2019

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Version/s: 2019.3

1) Add script InspectorBug.cs to project and attach to a GameObject 2) Notice that the editor is different. The [SerializeReference... Read more

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