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0
votes
Fixed

A Model with 1 BlendShape does not show BlendShapes count info in Previe...

Inspector Framework

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open Unity and create a New Project 2. Import attached "CubeWith1Blendshape.fbx" and "CubeWith2Blendshapes.fbx" fi... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "case_1162516.zip" 2. In Project window, drag "SceneA" to the Hierarchy window 3. In Hie... Read more

5
votes
Fixed

Adding tiles in the tile palette makes the tiles invisible

Package: SRP Lightweight Template

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Jun 13, 2019

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Version/s: 6.7.1

I have been trying to make a tilemap while using the new LWRP 2D renderer. I first installed the LWRP 6.7.1, package, then upgraded... Read more

0
votes
Fixed

2D Point Light won't show up in Game view or in Player, but it works in ...

Package: SRP Lightweight Template

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Jun 13, 2019

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Version/s: 6.7.1

There seems to be that only at certain distances from the origin, the camera will render the 2D lights, but only in Game view or the... Read more

0
votes
Fixed

[Presets] ArgumentNullException error is thrown on creating preset of th...

Asset - Importers

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Jun 13, 2019

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Version/s: 2019.3.0a6

Undo objects may not be null and ArgumentNullException errors are thrown on overriding preset with the existing preset asset. Step... Read more

0
votes
Fixed

[UWP] When using Executable Only build, the cursor image is distorted.

Universal Windows Platform

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Jun 13, 2019

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Version/s: 2019.3.0a6

The cursor image looks stretched in Y axis, and cut off from the middle. Repro: 1. Download project attached 2. Build UWP with Exec... Read more

0
votes
Fixed

[ARM] Executable Only build fails in Editor

Universal Windows Platform

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Jun 13, 2019

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Version/s: 2019.3.0a6

Due to lack of an ARM device, it is not certain if the same error happens when build through "Build and Run" Repro: 1. Create an ne... Read more

0
votes
Fixed

[ARM64] When using Executable Only, Player crashes on launch.

Universal Windows Platform

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Jun 13, 2019

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Version/s: 2019.3.0a6

This crash ONLY happens when using Executable Only build, and it depends on the Build Configuration: - Master: Always launches - D... Read more

7
votes
Fixed

[XR] Subsystems are not found when using Android app bundles

XR SDK

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Jun 14, 2019

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Version/s: 2018.4

No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system whe... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

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