Search Issue Tracker

0
votes
Fixed

SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...

Graphics - General

-

Mar 26, 2019

-

Version/s: 2017.4, 2018.3.9f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more

0
votes
Duplicate

[macOS] All the text in the Editor becomes Corrupted and Unreadable afte...

UI Toolkit

-

Aug 22, 2019

-

Version/s: 2019.3.0a2, 2019.3.0a12, 2020.1.0a1

To reproduce: 1. Download attached "App3D.zip" project and open in Unity 2. Open "SampleScene" 3. Enter to Play mode 4. While playi... Read more

0
votes
Fixed

Crash on FindActiveTransformWithPathIm when using transform.SetAsLastSib...

Scene Management

-

Sep 25, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

Steps to reproduce: 1. Open the attached project (1186891.zip) 2. Open the "SampleScene" 3. Enter the Play Mode 4. Exit the Play Mod... Read more

0
votes
Active

Unicode symbols in [0100 - 017F] and [0180 - 024F] ranges are not accept...

Input

-

Sep 16, 2019

-

Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Change the input language to Romanian 2. Open attached project (case_1184456) 3. Open the "SampleScene" Scene 4... Read more

0
votes
Not Reproducible

ArgumentException is thrown when closing the right-click context menu fo...

Scene Management

-

Sep 29, 2019

-

Version/s: 2019.1.0a3, 2019.2.0a1, 2019.3.0a1, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Right-click the SampleScene and select 'Add New Scene' 3. Unload the 'SampleScene... Read more

0
votes
By Design

UIElements CreateInspectorGUI() method does not work when used in Animat...

UI Toolkit

-

Sep 30, 2019

-

Version/s: 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("AnimatorStateMachineRepro.zip") 2. Open "New Animator Controller.controller" asset 3. I... Read more

3
votes
Active

Animation states in Animator are not automatically updated after changin...

Animation

-

Sep 30, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

Reproduction steps: 1. Open the project in "1187924Repro.zip" 2. Select "AnimatorObject" in the Hierarchy 3. Open Animator window (W... Read more

0
votes
Duplicate

[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...

Mobile

-

Oct 01, 2019

-

Version/s: 2019.3.0a8, 2019.3.0b5, 2020.1

Repro steps: 1. Create a new project 2. Add a NavMeshObstacle component to any Game Object in the scene and save it 3. Switch build ... Read more

0
votes
Fixed

Mesh.AddBlendShapeFrame API produces broken blendshapes on Mesh assets a...

Graphics - General

-

Sep 04, 2019

-

Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce: 1. Open attached Unity project 2. Select CubeBlend in the Hierarchy window 3. In the Inspector window, click "Lin... Read more

0
votes
Fixed

Editor crashes when importing Acrocatic asset

Asset Importers

-

Sep 10, 2019

-

Version/s: 2019.3.0a10, 2019.3.0b2, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crash A... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.