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Fixed in 10.1.0

Votes

0

Found in [Package]

10.0.0-preview.26

Issue ID

1283893

Regression

Yes

[URP] SerializedObject target has been destroyed error is thrown on undoing after adding Render object in Renderer Feature

Package: Scriptable Render Pipeline Universal

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SerializedObject target has been destroyed error is thrown on undoing after adding Render object in Renderer Feature.

Steps to repro:
1. Create a new URP project.
2. Project window > Click on "+" > Rendering > Forward Renderer.
3. CustomForwardRendererData > Add Renderer Feature > Render Object.
4. Burger Menu > Remove.
5. Repeat step 3 > Press CTRL+Z twice.

Actual Result:
SerializedObject target has been destroyed error is thrown in the console.

Expected Result:
No error in the console.

Reproducible in:
2020.2.0b7, 2020.2.0a20 with Package Version 10.0.0-preview.26.

Working fine in:
2020.2.0b6 with Package version 9.0.0 preview.54.

Environment:
Occurring on Windows 10 & Mac 10.15.

Stacktrace:
SerializedObject target has been destroyed.
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()

  1. Resolution Note (fix version 10.1.0):

    Fixed in 10.1.0

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