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Fixed in 10.1.0
Votes
0
Found in [Package]
10.0.0-preview.26
Issue ID
1283893
Regression
Yes
[URP] SerializedObject target has been destroyed error is thrown on undoing after adding Render object in Renderer Feature
SerializedObject target has been destroyed error is thrown on undoing after adding Render object in Renderer Feature.
Steps to repro:
1. Create a new URP project.
2. Project window > Click on "+" > Rendering > Forward Renderer.
3. CustomForwardRendererData > Add Renderer Feature > Render Object.
4. Burger Menu > Remove.
5. Repeat step 3 > Press CTRL+Z twice.
Actual Result:
SerializedObject target has been destroyed error is thrown in the console.
Expected Result:
No error in the console.
Reproducible in:
2020.2.0b7, 2020.2.0a20 with Package Version 10.0.0-preview.26.
Working fine in:
2020.2.0b6 with Package version 9.0.0 preview.54.
Environment:
Occurring on Windows 10 & Mac 10.15.
Stacktrace:
SerializedObject target has been destroyed.
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()
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Resolution Note (fix version 10.1.0):
Fixed in 10.1.0