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0
votes
Not Reproducible

[UNET] Network Discovery via UDP broadcast fails in a larger network

Networking

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Sep 04, 2019

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Version/s: 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "NetworkTest.zip" project 2. Build Server for Android 3. Uncomment line 1 in "TestScript.cs" script 4. B... Read more

0
votes
Fixed

[Asset Importing] .unitypackage file in a project folder can import to t...

Asset Importers

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Sep 06, 2019

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Version/s: 2017.4.31f1, 2019.3.0a12

If you open two projects and you have a .unitypackage file in a project folder of the project you opened most recently, clicking the... Read more

2
votes
Fixed

[SerializeReference] Assets lose its Data when a Class name is changed

Serialization

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Aug 31, 2019

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Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Download attached "SerializeReference.zip" project and open in Unity 2. Select "New Some Thing" gameObject in the ... Read more

0
votes
Active

Manual refresh calls PostprocessTexture before script compilation

Asset Import Pipeline

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Aug 22, 2019

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Version/s: 2018.3.8f1, 2019.2.0a5, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the "Refresh_Bug.zip" project 2. Make sure "Auto Refresh" is off in the Preferences 3. Delete .meta files ... Read more

2
votes
Fixed

[OSX][Standalone] When "Camera Usage Description" is left empty, using w...

MacOS

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Sep 06, 2019

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Version/s: 2020.1.0a3

Due to new security update, the standalone player needs to ask permission when using webcam. However, if the user fails to fill the ... Read more

0
votes
Active

Unreferenced Material with "HideFlags.DontSave" is included in Build

Build Pipeline

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Sep 03, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1181431" project 2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabled... Read more

0
votes
Fixed

[Android] App crashes on launch when "Render Over Native UI" setting is ...

Mobile

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Aug 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3

Repro steps: 1. Open attached project 2. Make sure the Target API Level is set to 27 or above 3. Make sure the "Render Over Native U... Read more

0
votes
Fixed

.dll Import Settings newer actually apply changes

Asset Importers

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Sep 07, 2019

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Version/s: 2019.3.0a8, 2019.3.0b2, 2020.1

Reproduction steps: 1. Create a New Project 2. Import a Managed .dll file 3. Add a Constraint (e.x. "UNITY_EDITOR") 4. Click "Apply"... Read more

0
votes
Not Reproducible

.dll file, defining constrains (might only be unity dlls) causes "StackO...

Scripting

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Sep 08, 2019

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Version/s: 2019.3, 2019.3.0b3, 2020.1

Reproduction steps: 1. Create a New Project 2. Import a Managed .dll file (e.x. "UnityEngine.dll" from your Unity install) 3. Notice... Read more

0
votes
Fixed

[UI] "Load More..." button in the Package Managers "My Assets" window re...

Packman

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Sep 08, 2019

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Version/s: 2019.3.0a10, 2019.3.0b2, 2020.1

Reproduction steps: 1. Open the Package Manager 2. "All packages" -> "My Assets" 3. Scroll to the bottom 4. "Load More..." Expected... Read more

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