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Dynamic text is rendered in the background when it is inside the <font> tag
How to reproduce:1. Open the “TextMeshPro - Debug.zip“ project2. Navigate to File → Build and Run3. Observe the green text Expected ... Read more
OnPointerExit and OnPointerEnter is mistakenly called when an overlappin...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the G... Read more
PolyShape meshes are not visible and "Object may be corrupted" warnings ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Create a new PolyShape (Tools &... Read more
The validity of the multiple handles can behave differently based on the...
How to reproduce:1. Open the “AddressablesReleaseBug“ project2. Open the “SampleScene”3. Open the TestRunner window (Window → Genera... Read more
Crash on ujob_execute_job while using OverlapBoxCommand when collisions...
How to reproduce:1. Open the “PhysicsOverlapBug“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The Editor cont... Read more
[URP][RG][Windows] Lens Flare doesn't work in the Lens Flare Showroom UR...
Steps to reproduce: Create a Universal 3D Project In the Package Manager import "URP Package Samples" from the Universal RP Package ... Read more
Uncaught exceptions do not have a Stacktrace when RedirectUnityLogs is s...
How to reproduce:1. Open “try-unity-logging“ project2. Open the “Main“ scene3. Enter Play Mode4. Observe the errors in the Console E... Read more
[Quest] Can Hover or Select XRInteractables through GameObject with a co...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Assets/... Read more
[VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' acces...
Steps to reproduce:1. Create a new VFX Graph2. Add a Custom HLSL block3. Open the HLSL code editor by clicking on the edit button4. ... Read more
[Linux] Editor can't find Audio Spatializer when using PS5AudioSpatializ...
Reproduction steps:1. Open the attached “BugRepro” project2. Click Edit > Project Settings… > Audio3. Click on “Spatializer Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved