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The baked lightmap does not show up in the Player when the lightmap is p...
How to reproduce:1. Open the “BakeLightBug“ project2. Open the “Assets > Scenes > Scene2“3. Enter the Play Mode4. Press the sp... Read more
InvalidOperationException is thrown and list elements can't be added whe...
Reproduction steps:1. Open the attached project2. Double-click the "Doc" asset from the Project window to open it in the UI Builder ... Read more
Texture is lost when reconnecting SpriteColor Node in Fragment
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Open the “Assets/ShaderGraphs/S... Read more
Crash on Stack overflow when switching to a visionOS Build Profile
Reproduction steps:1. Create and open a new project2. Open the Build Profiles (File > Build Profiles)3. In the Build Profiles Win... Read more
[URP Sample][macOS] Unsupported Optix Denoiser is selected in Lighting S...
Steps to reproduce: Create a Universal 3D sample Project Navigate to Window > Rendering > Lighting Observe the selected Denois... Read more
Closing the Lighting Window while Generating Lighting and having APVs in...
How to reproduce: Create a URP 3D sample Project Add an Adaptive Probe Volume to the Scene Enable Adaptive Probe Volumes in the RP A... Read more
Slider value changes and the selected slider changes on a single key pre...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter Play Mode4. In the G... Read more
"NullReferenceException" error is thrown when building Addressables with...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Open the Addressables Groups wi... Read more
Managed Reserved Memory is adding up every time when a custom asset is u...
How to reproduce:1. Open the “ReproProject“ project2. Click on the map icon on the top Toolbar3. Click on the “Edit map 'Map_01.scen... Read more
[XR] Custom Pass not working as intended with Single Pass Instanced when...
Steps to reproduce:1. Open the attached user's project "CustomPassXR.zip"2. Connect Oculus link with Quest 2/33. Make sure OpenXR or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved