Search Issue Tracker
Some light properties cannot be animated
Reproduction steps: 1. In the hierarchy window, right mouse click > Light > Directional Light 2. In the menubar, Window > Sequencing... Read more
Timeline window stays locked when no timeline is opened and cannot be un...
The timeline window stays locked when no timeline is opened. There is no way to unlock the window since the lock button is disabled.... Read more
Memory usage spikes to 8 GB causes machines with 8 GB RAM the Editor to ...
How to reproduce: 1. Open the user's attached "New Unity Project2020.2beta.zip" project 2. Go to File -> Build And Run 3. Open the ... Read more
Windows Player stuck at start with black screen
Reproduction steps: 1. Open project from Case 1108597 in 2020.2.0a21 2. Switch to PC, Mac & Linux Standalone build target 3. Select ... Read more
[Input System] Mouse movement interferes with gamepad's joystick
Reproduction steps: 1. Open attached project "MouseGamepadInterfaceExample.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Gam... Read more
[Input System] Control Schemes are not resolved when copying bindings be...
Reproduction steps: 1. Open the attached project ("Case_1276106-ActionCopying.zip") 2. Create a ".inputactions" asset with one actio... Read more
[Metal][iOS] Shadowmask lighting causes two extra Load/Store Actions whe...
How to reproduce: 1. Open the attached 'ShadowmaskLoadStoreActions.zip' project 2. Switch Platform to iOS and enable Development Bui... Read more
Animated object's color cannot be modified in Play mode if its AnimatorC...
How to reproduce: 1. Open the attached '1278113.zip' project 2. From the 'Scenes' folder open the 'SampleScene' 3. Enter the Play mo... Read more
Profiler - RawFrameDataIterator ThreadID will always return 0 for profil...
Repo: 1. Open the profiler and capture a bunch of frames 2. Save the capture 3. Load the capture 4. use RawFrameDataAPI to loop over... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use