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0
votes
Fixed

Templates for 2019.4, 2020.1 and 2020.2 don't have the verified version ...

Package: VS Code

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Sep 17, 2020

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Version/s: 1.2.2

The Verified Version for VS Code is 1.2.2, but all templates for 2019.4 now start with 1.2.1, which is not the latest version and do... Read more

0
votes
Fixed

Templates don't have the verified version for Visual Studio Editor package

Package: Visual Studio

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Sep 17, 2020

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Version/s: 2.0.2

The Verified Version for Visual Studio Editor package is 2.0.2, but all templates for 2020.1 and 2020.2 now start with 2.0.1, which... Read more

0
votes
Fixed

[Terrain Tools] Using Terrain Split will automatically turn on Draw Inst...

Package: Terrain Tools

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Sep 17, 2020

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Version/s: 3.0.1

When a user splits a Terrain object that has Draw Instanced turn off, the Draw Instanced setting will become checked. Repro Steps: ... Read more

0
votes
Fixed

[XR][Vulkan][Oculus] Crash in hybrid renderer BeginRenderPass

XR SDK

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Sep 17, 2020

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Version/s: 2019.4.11f1, 2020.1.6f1, 2020.2.0b2

When using the hybrid renderer with Oculus, the following crash occurs: Callstack: at vulkan.0xec338(Native Method) ... Read more

0
votes
By Design

Camera dollies away too far when focusing on armature bones using F shor...

Scene/Game View

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Jan 27, 2020

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Version/s: 2018.4, 2019.3.0f5, 2020.2

How to reproduce: 1. Open the attached '1214702.zip' 2. Open 'SampleScene' Scene 3. Zoom in to clearly see the 'Cube.005' GameObject... Read more

1
votes
Fixed

Only one of multiple copies of the same StateMachineBehaviour script is ...

Animation

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Sep 17, 2020

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Version/s: 2020.1.0a3, 2020.1.6f1, 2020.2

How to reproduce: 1. Open the attached '1278575.zip' project 2. In the Project window double-click on the 'AnimatorController' asset... Read more

0
votes
Won't Fix

'MainTex' property of a custom material is not updated when selecting a...

2D

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Sep 10, 2020

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Version/s: 2020.1, 2020.1.4f1, 2020.2

How to reproduce: 1. Open the user's attached project 2. Open the 'Maze' Scene 3. In the Hierarchy window select the 'Wrong' object ... Read more

1
votes
Fixed

Tilemap Renderer in Individual Mode does not batch with other Sprite Ren...

Package: Scriptable Render Pipeline Universal

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Sep 11, 2020

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Version/s: 10.1.0-preview.26

How to reproduce: 1. Open the attached project named "Batching Regression" and the SampleScene 2. Open the FrameDebugger window 3. S... Read more

0
votes
Fixed

[Player]Dynamic batching is not working when working with sub mesh on a ...

Mesh

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Sep 17, 2020

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Version/s: 2018.4, 2018.4.27f1, 2020.2

Steps to reproduce: 1. Open user's attached project "Grass2018.zip" 2. Build it to an Android device 3. Navigate to Window->Analysis... Read more

2
votes
Duplicate

[Metal] [iOS] Application crashes on BufferMetal::SetData with multithre...

Metal

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Sep 01, 2020

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Version/s: 2020.1, 2020.1.3f1, 2021.1

Reproduction steps: 1. Open customer's attached project in "PopulusRun.zip" (2.4 GB) (IMPORTANT read note 3) 2. Build the project fo... Read more

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