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Fixed in 2021.3.14f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a16
Votes
0
Found in
2021.3.11f1
2022.1.18f1
2022.2.0b9
2023.1.0a10
Issue ID
UUM-14062
Regression
Yes
Switching Target platform in Build Settings throws AssetImporters.ScriptedImporter errors
How to reproduce:
- Create 3D (Core) Project
- In Context menu navigate File > Build Settings...
- In Platform are select 'Windows, Mac, Linux' or 'Dedicated Server'
- Click on 'Target Platform' dropdown menu and select different platform (Mac, Linux, Windows)
- Wait for recompile to complete
- Check Console for errors
Expected results: No errors
Actual results: Multiple errors are thrown in the Console window
!consoleErrors.png!
Reproducible on: 2023.1.0a3, 2023.1.0a10
Not reproducible on: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a2
Note:
- Tested and reproducible on: Win11, MacOS Silicon (Monterey 12.3.1), Win10, Ubuntu 18, Ubuntu 20.
- -Seems to work fine on Ubuntu 18 and 20.-
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