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Fixed in 2022.2.13f1, 2023.1.0b12, 2023.2.0a7



Found in






Issue ID




[Android] Application crashes after pressing "RenderForward.RenderLoopJob" in Frame Debugger when Scripting Backend is set to Mono



# Open the attached "" project
# Go to File > Build Settings and make sure that the Platform is set to Android
# Build and Run
# Open the Frame Debugger from Window > Analysis > Frame Debugger
# Connect Frame Debugger to the device and press Enable
# Find "RenderForward.RenderLoopJob" and press on it
# Observe the device

Expected: 3D model is rendering in the device
Actual: Application crashes

Reproducible with: 2022.1.0a16, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11
Not reproducible with: 2020.3.39f1, 2021.3.10f1, 2022.1.0a15

Reproducible with devices:
VLNQA00467 - Galaxy S21 Ultra 5G (SM-G998B), CPU: Exynos 2100, GPU: Mali-G78, OS: 11
VLNQA00323 - Galaxy Note 10 USA (SM-N970U), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9.0.0
VLNQA00266 - Xiaomi Mi A2 (Mi A2), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0

Not reproducible with devices:
VLNQA00352 - iPhone 12 Pro (MGML3ET/A), CPU: A14 Bionic, GPU: Apple designed
VLNQA00323 - Galaxy Note 10 USA (SM-N970U), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9.0.0

First lines of Development Build Stacktrace:
Error AndroidRuntime signal 7 (SIGBUS), code 1 (BUS_ADRALN), fault addr 0xb2048599
Error AndroidRuntime r0 b2048599 r1 6e617453 r2 64726164 r3 01633490
Error AndroidRuntime r4 00000008 r5 b0a151c8 r6 b5efae64 r7 00000008
Error AndroidRuntime r8 b5efae68 r9 b5efadd8 r10 b5efae6c r11 b4464d00
Error AndroidRuntime ip 0000003e sp b5efadd8 lr b6cc1c27 pc b6cc772a{code}
- Application only crashes after pressing the last "Draw Mesh Plane" in "RenderForward.RenderLoopJob"
- Doesn't crash with Scripting Backend set to IL2CPP

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