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0
votes
By Design

Decal is not rendered when in Camera component Culling Mask dropdown fie...

Universal RP

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Aug 12, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

Reproduction steps:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene3. Open Window -> General -> Game4. In ... Read more

0
votes
Won't Fix

Cannot build projects when installing custom packages with names ending ...

Asset Importers

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Aug 12, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0b4, 2023.1.0a4

h5. Repro1. Open the attached project “PackageBub_10775.zip“2. Open the Package Manager (Window > Package Manager)3. Click on the... Read more

0
votes
Fixed

[Addressables] Bundle Naming Mode has a different mode selection when si...

Package: Addressables

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Aug 12, 2022

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Version/s: 1.18.16, 1.19.19, 1.20.3, 1.21.1

Reproduction steps:1. Open the user’s attached project.2. Go to Window > Asset Management > Adressables > Groups3. Select a... Read more

0
votes
By Design

VFX Graph is not cacheable and is reimported when switching platforms

Visual Effects

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Aug 03, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5, 2023.2.0a1

How to reproduce:1. Open the attached project "IN-12154_shadergraph-test.zip"2. Open File>Build Settings...3. Switch Platform to ... Read more

3
votes
Won't Fix

[OpenGLES3] GLSL Shader always renders in (0, 0, 0) position when built ...

GLES

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Jun 03, 2022

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.2f1, 2023.1.0b2, 2023.2.0a1

Reproduction steps:1. Open project "GLSL_URP.zip"2. Open Scene "SampleScene"3. Move the cube away from (0, 0, 0), for example, to (1... Read more

0
votes
Won't Fix

[TextureCompression][UI/UX] Crunch Compression bool is exposed for unsup...

Texture

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Jun 04, 2022

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Version/s: 2020.3.31f1, 2021.2.17f1

Prerequisites: - Make sure that you have WebGL platform support installed- (Optional) Make sure that you have Desktop, Android, and ... Read more

0
votes
Fixed

Material.SetOverrideTag setting LightMode tag has no effect

Shader System

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Aug 12, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a4

Material.SetOverrideTag should issue a warning when setting the value of LightMode tag that it won't have any effect. Read more

0
votes
Won't Fix

Baked shadows are missing on lightmapped terrains when baking with GPU P...

Progressive Lightmapper

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Aug 03, 2022

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Version/s: 2023.1.0a4, 2023.2.0a1

Steps to reproduce: Download and open LightmapAA.zip project Open TestScene03 Make sure that Progressive GPU is selected as the baki... Read more

3
votes
Won't Fix

FBX Model colors are imported incorrectly when importing with Linear Col...

Asset Importers

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Jul 20, 2022

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Version/s: 2020.2.0a12, 2020.3.36f1, 2021.3.4f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project2. Drag the "Test1.fbx" file from the project's folder to the Editor's Project window... Read more

0
votes
By Design

Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” ...

MacOS

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Aug 13, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b5, 2023.1.0a6

How to reproduce:1. Open the user’s attached project2. Enter Play Mode and move the cursor to the Game view3. Observe the cursor Exp... Read more

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