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[Backport] [ParticleSystemForce] Errors are thrown on accessing Preset w...
When ParticleSystemForce object is deleted then on accessing its Preset when Editor is in play mode throws errors in the console. Re... Read more
[Backport] [VideoPlayer] Buffer overflow warnings when we start playing ...
How to reproduce: 1. Open the attached project 2. Open and play Far Plane scene. Video will start playing 3. Press "PlaybackSpeed" b... Read more
The Editor crashes on exit when using Graphics.RenderMesh()
Reproduction steps: 1. Open the user's attached project 2. Open Assets\Scenes\RenderMeshTest.unity 3. Close Unity Editor Expected r... Read more
Platform Effector 2D Component's disabled "Use Side Friction" property d...
Reproduction steps: 1. Open the attached project 2. Open the "SampleScene.unity" Scene located in "/Assets/Scenes/" in the Project w... Read more
Build fails to compile when using a serialized class
Reproduction steps: 1. Open the user's attached project 2. Go to File > Build Settings and press Build And Run Expected result: Bui... Read more
[Backport] Data indices don't match when using ArticulationBody GetDrive...
How to reproduce: 1. Open the user's attached project 2. Open scene Scene_AB_Test 3. Press the Play button 4. In the Hierarchy w... Read more
[Backport] [UI Builder] Hierarchy collapses when changes are saved
How to reproduce: 1. Open the attached project "hierarchyRepro" 2. Open the UI Document "openMe" (Assets/openMe.uxml) 3. In the UI B... Read more
Material has pink asset preview but displays correct preview when duplic...
Reproduction steps: 1. Open the attached project 2. Right-click on the Project tab and select Two Column Layout 3. On the bottom of ... Read more
Crash on entering Play mode when trying to use LocalVolumetricFog which ...
Reproduction steps: 1. Open the attached project "Sample HDRP 2.zip" 2. Open "OutdoorsScene" from the Project window 3. Enter Play m... Read more
Errors are thrown in the Console because Hybrid Renderer incorrectly cou...
How to reproduce: 1. Open the attached "1312866.zip" project (delete Library folder) 2. Open Test2 scene, enter the Play Mode 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type