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Warning is shown when changing the "Blur Direction" slider value of the ...
Reproduction steps:1. Open the attached “TerrainIssue.zip” project2. Open the “SampleScene”3. Select the “Terrain” GameObject from t... Read more
[Linux] iOS builds from Linux fail in Xcode when built from Terminal
How to reproduce:1. Download and extract the attached Project "unity-linux-reprod-main 2"2. Open the terminal and run the following ... Read more
Error due to naming conflict is thrown when InputSystem Action Map is na...
Reproduction steps:1. Open the attached “My project (133).zip” Project2. Observe the Console Expected result: No errors are thrownAc... Read more
“SerializedObjectBindingBase.Update” is called when bound property of a ...
How to reproduce:1. Open the “UIElementsBindingPerformance“ project2. Open the “SampleScene”3. In the Hierarchy window select the “G... Read more
Crash on invalid_parameter_internal when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets\Scenes\SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more
Image of the sprite is not accurate when previewing it in the Inspector ...
How to reproduce:1. Create a new project2. Download the “player_texture.unitypackage”3. Export the downloaded package to the project... Read more
Skybox shader is magenta when using the Editor on macOS
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the “Assets/Scenes/SampleScene.unity" scene3. Enter the Play mo... Read more
Value passed between nodes in the Visual Scripting Graph is not displaye...
How to reproduce:1. Open the “IN_71914” project2. Open the “DEV_UI_Test” Scene3. Enter the Play Mode4. In the Hierarchy select the “... Read more
False positive shader stripping for user-provided shader when using the ...
How to reproduce:1. Open the “LightmapShaderVariants“ project2. Open the “SampleScene”3. Build And Run4. Observe the Player Expected... Read more
Builds in strict mode fail when lightmapper falls back to CPU
Steps to reproduce: 1. Build in strict mode ensuring that the lightmapper falls back to CPU 2. 3. Actual results: The information ab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved