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[Linux] Context Menu does not show up immediately when right-clicking it...
Reproduction steps:1. Download and open the attached project: "case_131990"2. Open the Input Actions file called "Test" in the Asset... Read more
[M1 Max][Silicon][URP] Game view is flickering yellow when HDR setting i...
Reproduction steps:1. Open the user's attached project2. Observe the Game View window Expected result: Game view window is the defau... Read more
[Backport] [GPU PLM][Denoising] Artifacts after baking GI with certain l...
Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more
New Editor window opens when recompiling scripts
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Scripts/Runtime3. Right-click any o... Read more
Manual refresh calls PostprocessTexture before script compilation
How to reproduce:1. Open the "Refresh_Bug.zip" project2. Make sure "Auto Refresh" is off in the Preferences3. Delete .meta files fro... Read more
Quest freezes after opening a project forcing portrait mode
Reproduction steps:1. Open the attached project2. In Player Settings -> Android -> Resolution and Presentation set Default Ori... Read more
[MacOS][Metal] Shadows are cast by the Viewport/Camera when the Shadow S...
Reproduction steps:1. Open the attached project "Case_1382050.zip" and load Scene "SampleScene"2. In the Menu Bar go to File -> B... Read more
[iOS] App crashes with "A command encoder is already encoding to this co...
How to reproduce:1. Open the attached project ("unity.zip")2. Build an Xcode project and open it3. Open /Libraries/<user's librar... Read more
Lighting render issues when using Metal on macOS with iOS build target
Reproduction steps:1. Download and open the attached "MacMetalIssue.zip" project2. Open the "Sample Scene" scene3. Make sure that iO... Read more
[Cache Server] Editor crashes when disabling CacheServer during ongoing ...
Reproduced 4 times with 2 different projects, it doesn't depend on the project, but it should be big enough so upload is long enough... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved