Search Issue Tracker

0
votes
Active

[Linux] Most special MenuItem shortcuts show incorrect hotkey mapping

Linux

-

Sep 06, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project '1182428test.zip' 2. Click on the 'Test' option on the Taskbar and notice the hotkeys... Read more

0
votes
Active

Undo.RecordObject creates an undo entry, but no changes are recorded to ...

Assets Management

-

Sep 09, 2019

-

Version/s: 2019.1, 2019.1.5f1, 2019.2, 2019.3, 2020.1

To reproduce: 1) Open the attached project and scene 2) Open ScriptableObjects/MyScriptableObject.asset in Notepad++ or a similar ap... Read more

0
votes
Active

Unable to control to which PC the Player connects when using 'Autoconnec...

Profiling

-

Sep 05, 2019

-

Version/s: 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Create a new project 2. Build a Standalone player with 'Autoconnect Profiler' enabled 3. Open Profiles on two... Read more

1
votes
Active

[MacOS] "Default is Native Resolution" checkbox is ignored if custom res...

MacOS

-

Sep 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Open Player Settings 3. Open "Resolution and Presentation" tab 4. Uncheck "Default is N... Read more

0
votes
Active

Undocked Editor window cannot be placed back in-between its previously a...

Themes

-

Sep 06, 2019

-

Version/s: 2018.3.0a3, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a4

How to reproduce: 1) Create a new Unity project 2) Reset the Editor layout to 'Default' 3) Undock the Game window by clicking and dr... Read more

0
votes
Fix In Review

[iOS]Autocorrect is not shown when typing

iOS

-

Sep 09, 2019

-

Version/s: 2019.2.0b10, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached AutocorrectTest.zip project 2. Build for iOS and deploy the Xcode project to the iOS device 3... Read more

0
votes
Active

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

-

Sep 10, 2019

-

Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro: 1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API; 2. In the lighting window pre... Read more

0
votes
Active

LayerMaskField values are not saved when using UXML Template

UI Elements

-

Sep 10, 2019

-

Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1183189.zip") 2. Select "Box" Game Object from Hierarchy window 3. In the Inspector wi... Read more

0
votes
Active

Out of data Exposed Transforms in Model Importer results in an import Error

Asset Importers

-

Sep 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

To reproduce: 1. Download attached "ModelImport_New.zip" project and open in Unity 2. In Project window select "Okay.fbx" file, rig... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.