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0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more

0
votes
Fixed

Crash on AssetImportManager::Import when opening the project

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Sep 22, 2022

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Version/s: 2022.2.0b8, 2023.1.0a1

Reproduction steps: 1. Open the user’s attached project Expected result: User’s project opens Actual result: Unity Editor crash... Read more

0
votes
Won't Fix

NavMeshSurface has visual artifacts/clipping when using Physics Collider...

AI Navigation

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Aug 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "BugRepro_4.zip" and scene "Dungeon" 2. In Hierarchy window, select "Floor" object 3. In... Read more

7
votes
Fixed

[Quest] SoftKeyboard doesn't close on Quest 2 with TMP_InputField Line T...

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Sep 29, 2022

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Version/s: 2021.3.0f1, 2022.3.0f1, 2023.2.0f1, 2023.3.0a3, 6000.0.0b11

Steps to reproduce: 1. Open the attached user's project "2021.3.3f1-1352984.zip" 2. Build for Quest 1/2 3. Select the InputField ... Read more

0
votes
Fixed

[URP][XR] Game View goes black on pressing play when Mock HMD is set to ...

XR SDK

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Sep 04, 2020

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Version/s: 2020.1.0a14, 2020.2.0b1

Repro steps: 1. Open attached project 2. Enter Play Mode Actual: Game Window is completely black Reproducible with: 2020.1.0a14, 2... Read more

0
votes
Fixed

[Camera] Camera preview does not display visible world space canvas

Camera

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Jan 30, 2020

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Version/s: 2019.3.0a10, 2020.1.0a21

1. Create a new project. 2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button) 3. Select Canvas in Hierarc... Read more

0
votes
Won't Fix

Single stepping on a throw statement does not stop at the catch statement

CodeEditors

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Open the attached "ThrowStep.zip" project 2. Open the "testscript.cs" and set a breakpoint on line 3. Attach th... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x. In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Duplicate

Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open attached project "ADBV2SlowRefresh.zip" 2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mode" ->... Read more

0
votes
Fixed

[OpenGL] Unity editor crash on MemoryManager::Allocate when creating com...

Graphics - General

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Jul 30, 2019

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Version/s: 2019.1.0b10, 2019.1.10f1

How to reproduce: 1. Open user's attached project 2. Open and launch "Samplescene" scene - observe the crash Reproducible with: 2... Read more

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