Search Issue Tracker

1
votes
Postponed

Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1

UI

-

Mar 01, 2016

-

Version/s: 5.3.3f1

Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Batch... Read more

0
votes
Fixed

again

Profiling

-

Mar 08, 2016

-

Version/s: 5.3.3p2

Read more

0
votes
Not Reproducible

[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...

Graphics - General

-

Jun 19, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more

0
votes
Fixed

Player Settings window disappear once entered Play mode

Window management

-

Jul 02, 2019

-

Version/s: 2019.3.0a8

Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more

0
votes
Won't Fix

Left side cog menu button is obstructed by the maximum Y value of the gr...

-

Mar 24, 2025

-

Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Steps to reproduce: Create a new Unity project Create a new Particle System (GameObject > Effects > Particle System) Select th... Read more

0
votes
Not Reproducible

SetParent() second parameter for maintaining world position ignores rota...

Scripting

-

Dec 21, 2015

-

Version/s: 5.3.1f1

Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more

0
votes
Fixed

[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"

Editor - Other

-

May 14, 2015

-

Version/s: 5.1.0f1

When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project.2. Switch t... Read more

1
votes
Fixed

"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" assert appears w...

-

Apr 28, 2016

-

Version/s: 5.4.0b17

Steps:1. Open attached project==>"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" error in console if there is no such err... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

-

Apr 25, 2015

-

Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

2
votes
By Design

HDRP shader variant does not appear in Build when used by Addressables

-

Dec 09, 2022

-

Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

Reproduction steps:1. Open the attached “TestHDRPBug.zip“ project2. Open “SampleScene” scene3. Build and Run the project4. Press the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.