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[Animation] AnimationClips from Asset Store do not play in Preview
[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce: 1. Create a new project. 2. Go to Project w... Read more
“'UnityMetaVertexPosition': implicit truncation of vector type" Shader w...
Reproduction steps: 1. Open the attached “BugShaderWarnings.zip” project 2. Open the “SampleScene” 3. Open the “WarningShaderGrap... Read more
Performance FPS regression on Canvas Rendering between 4.7.1 - 5.3.3f1
Performance FPS regression between 4.7.1 - 5.3.3f1. Steps to Repro: 1. Run 4.7 project, connect profiler and observe Number of Bat... Read more
The references to the child GameObjects script components are missing wh...
How to reproduce: 1. Open the “ReproProjectAsync“ project 2. Open the “ReproScene“ 3. Enter the Play Mode 4. Open the “Cube (Clo... Read more
[APV] Index Out Of Range exception when trying to use Rendering Layer Ov...
*Steps to reproduce:* # Make sure Rendering Layers is enabled in the APV tab of the lighting window # Make sure no mask is defin... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce: 1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce: 1) Open Unity Hub and create a new 3d template project 2) Reset Layout to Default 3) Open Player Settings and do... Read more
[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"
When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project. 2. Switch... Read more
[iOS][AppleTV] Apps with .xcframework or .framework plugins fails to to ...
*Steps to reproduce:* 1. Open the attached "PluginuTestas.zip" project 2. Go to File > Build Profiles and ensure that the iOS ... Read more
[VR] Anti-Aliasing breaks shadows on Windowed Rift player
Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API