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Reordering children in the Hierarchy does not dirty the scene nor record...
Steps: 1. Create a GameObject with two children 2. Reorder the two children ==> Scene is not dirtied Undo doesn't work either Note... Read more
ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...
1) Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player... Read more
Intensity parameter ignores Culling Mask causing incorrect lightning whe...
Reproduction steps: 1. Open the "MainLightBug" project 2. Open "SampleScene" Scene 3. Observe the Game view Expected result: Cube i... Read more
Shortcut conflict when rebinding Middle Mouse and Shift + Middle Mouse b...
Reproduction steps: 1. Create a new “3D” project 2. Open Shortcuts window (Edit > Shortcuts) 3. Find “Temporary Orbit Tool” short... Read more
[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...
Invalid texels are not treated the same way in CPU and GPU lightmapper: When a ray (launched by lightmapper baking) hit a backface w... Read more
Multiple subgraphs cannot be dragged to the system
How to reproduce: # Open the attached package # Open Subgraph.vfx # Select System.vfx, Operator.vfxoperator, block.vfxblock in... Read more
[Project Browser] Failed to import a package from asset store if unity E...
When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached ... Read more
Infinite import loop with HDRP 7.1.2
How to reproduce: 1. Download the "1192516-ImportLoop-Fresh.zip" project 2. Launch Unity via command line: Unity.exe -projectPath C:... Read more
Particle effects rendering in front of canvas elements when Z value is n...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play... Read more
[Substances][Bake&Discard] Material is rendered completely black if we c...
- Launch Unity and load the attached project - Select the substance asset and in the inspector choose Bake and discard substance and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
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- Scene View doesn't select the Canvas when it's clicked with the View Tool
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