Search Issue Tracker

0
votes
Fixed

Crash when importing Elongata package from the Asset Store

Asset - Importers

-

Jan 04, 2020

-

Version/s: 2019.3.0b12, 2019.3.0f3, 2020.1.0a14

Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more

1
votes
Duplicate

2D character bones are deatached from body when 2D PSD Importer package ...

Package: 2D PSD Importer

-

Jul 30, 2019

-

Version/s: 2.0.2

How to reproduce:1. Create a project in unity versions from 2018.4.0f1 up to 2019.3.0a92. Open Package Manager (Window->Package M... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

-

Jan 22, 2020

-

Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

-

May 06, 2015

-

Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

2
votes
Fixed

Input System package 'ArgumentException: Invalid user' error is thrown w...

Package: Input System

-

Nov 16, 2019

-

Version/s: preview - 0.2.10, preview.3 - 1.0.0

To reproduce:1. Open attached project ("case_1198889-Sample.zip")2. Open Assets > Scenes > "SampleScene"3. Press Play, select ... Read more

4
votes
Duplicate

When disabling collider within the OnTriggerStay function, VS runtime er...

Physics

-

Dec 18, 2015

-

Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open and play the "Crash" scene3. Visual Studio runtime error appears after which Unit... Read more

0
votes
Won't Fix

OnTriggerExit method isn't invoked when disabling the Trigger Collider C...

Physics

-

Mar 05, 2022

-

Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more

0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

-

Jul 16, 2019

-

Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

-

Feb 20, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.