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Votes

0

Found in

2022.3.41f1

6000.0.15f1

Issue ID

UUM-78133

Regression

No

Shortcut conflict when rebinding Middle Mouse and Shift + Middle Mouse buttons

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Reproduction steps:
1. Create a new “3D” project
2. Open Shortcuts window (Edit > Shortcuts)
3. Find “Temporary Orbit Tool” shortcut and bind it to “Mouse 2” (Scroll Wheel button)
4. Find “Temporary Pan Tool 1” shortcut and bind it to “Shift + Mouse 2” (Shift + Scroll Wheel button)
5. Open the Scene View
6. Press the Scroll Wheel button

Expected result: No conflicts are shown
Actual result: Conflicts between “Temporary Orbit Tool” and “Temporary Pan Tool 1” are shown

Reproducible with: 2022.3.41f1, 6000.0.15f1
Couldn’t test with: 2021.3.42f1 - There are no available shortcuts in “SceneView” regarding the Mouse binds

Reproducible on: Windows 10, Windows 11, Ubuntu 24.04
Not reproducible on: No other environment tested

Note:
- In 6000.0.15f1 Editor version there are 3 conflicts shown. The additional one: “Pan Focus Tool”

  1. Resolution Note:

    The Shift key is a reserved modifier for Orbit, Pan, Zoom, and FPS shortcuts in the Scene view (source: https://docs.unity3d.com/6000.0/Documentation/ScriptReference/ShortcutManagement.ReserveModifiersAttribute-ctor.html). This means that, although it may not appear in the Shortcuts window, the Shift modifier is implicitly part of these shortcuts. Therefore, modifying the Orbit tool shortcut to Mouse2 and the Pan tool shortcut to Shift+Mouse2 will result in a conflict. This is because the Orbit tool shortcut can also be executed as Shift+Mouse2, as the Shift modifier is inherently included in that shortcut.

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