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Fixed in 10.x + mock master

Votes

0

Found in [Package]

10.1

Issue ID

1286161

Regression

No

[XR][URP] renderViewportScale doesn't fill whole view after scaling

Package: Scriptable Render Pipeline Universal

-

using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting in black borders and misaligned occlusion mesh. See screenshot.

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