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Fixed in 10.x + mock master
Votes
0
Found in [Package]
10.1
Issue ID
1286161
Regression
No
[XR][URP] renderViewportScale doesn't fill whole view after scaling
using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting in black borders and misaligned occlusion mesh. See screenshot.
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