Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.1.0a1
2019.1.8f1
2019.2.0a1
2019.3.0a1
Issue ID
1167135
Regression
No
EditorGUI.TagField and similar drop-downs do not show mixed values when multi-editing in the Inspector window
How to reproduce:
1. Create a new Unity project
2. In the SampleScene select both 'Main Camera' and 'Directional Light' GameObjects
3. See the 'Tag' field value
Expected result: the value is marked as a dash, since both selected GameObjects have different Tags('MainCamera' and 'Untagged')
Actual result: the value is 'Untagged' even though both selected GameObjects have different Tags('MainCamera' and 'Untagged')
Reproducible with: 2017.4.29f1, 2018.4.3f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (2019.3.X):
low priority and unlikely to be resolved for the moment.