Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a9
Issue ID
1192170
Regression
No
[Remote Config] User isn't notified about settings/ rules getting discarded when changing the Environment or closing the window
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config window. User has to push the changes for it to be saved. Hence there should be a warning window thrown to the user about his changes being discarded. Refer to the attached video.
Steps to reproduce:
1) Create a new project
2) Window > Package Manager > Install Remote Config
3) Link the project to Unity services to get a Unity id
4) Window > Remote config
5) Add rule > Change Environment or Close the window
Actual result: Newly added rule will be discarded without any warning
Expected result: User should be notified with a warning about the changes getting discarded when changing the Environment or closing the Remote config window
Found in Remote Config Package version: 1.0.6
Environment: Both Windows and Mac
Note: Currently the user has to PUSH to save the changes made from Editor. But it would be useful to warn the users about changes getting discarded
if they haven't
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
Add comment