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Duplicate
Votes
3
Found in
2018.3.0a6
2018.3.5f1
2019.1.0a1
2019.2.0a1
Issue ID
1127207
Regression
No
TextMesh Pro objects show up in a Prefab's Overrides when prefab has no edits
How to reproduce:
1. Create a new project
2. Create a new empty object in the Hierarchy
3. Add 'TextMesh Pro - text' object to it
4. Convert empty object to prefab by dragging and dropping it to Assets
5. Click on empty GameObject in the Hierarchy, go to Inspector -> Overrides and observe it
Expected result: No overrides
Actual result: TextMesh Pro object is shown
Reproducible: 2018.3.0a6, 2018.3.7f1, 2019.1.0b4, 2019.2.0a6
Notes:
- The Prefab Mode was added in Unity 2018.3.0a6
Comments (2)
-
Rodrigo-QBG
Feb 22, 2019 15:31
We are also having this issue, we are adapting everything to the new prefab flow and this is holding us back.
-
AndyUr
Feb 19, 2019 04:53
I also see this issue on every single prefab with TMPro . For my team's project this is very annoying since we have a lot of UI prefabs. It makes the project pretty much unscalable and error prone since having tons of overrides is unavoidable.
On a side note, on some other project TMPro seems to crash the editor frequently or not show text. I had to just not use it. Hopefully they provide an update through the package manager soon.
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This is a duplicate of issue #1093101