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0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

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Oct 23, 2019

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Version/s: 1.0.0

How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more

0
votes
Fixed

Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...

Graphics - General

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Aug 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more

0
votes
Fixed

[VisionOS] Using an Image component with an Atlassed Sprite assigned cau...

Package: PolySpatial

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Mar 15, 2024

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Version/s: 1.1.4

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Set the Sprite Packer M... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

1
votes
Fixed

TapInteraction is triggered twice when using HoldInteraction

Package: Input System

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Jun 16, 2022

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Version/s: 1.9.0

How to reproduce:1. Open the user's attached "InputSystemDemo" project2. Open the "Interactions Issue Scene" scene3. Enter Play mode... Read more

0
votes
By Design

Asset status label shows as "InReview" instead of "In Review"

Package: Asset Manager

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Sep 18, 2025

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Version/s: 1.5.1, 1.6.0, 1.7.0

Steps to reproduce: In the Asset Manager dashboard, an asset with "In Review" should be created Create a new Unity project Install t... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

0
votes
Fixed

"Unity.Burst.Intrinsics.X86.Sse.shuffle_ps" changes the bit content of (...

Package: Burst

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Nov 09, 2022

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Version/s: 1.8.1

Steps to reproduce:1. Open the project “IN-12124”2. Open the “Test Runner” window (Window → General)3. Select PlayMode tests4. Click... Read more

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