Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.1.7
Issue ID
1171701
Regression
No
NullReferenceException is thrown after importing Post Processing when it was already referenced in the scene
How to reproduce:
1. Create a new project
2. Import Post Processing asset from Package Manager
3. Add Post-process Layer component to Main Camera GameObject
4. Remove the Prost Processing package
5. Save the project and close the Editor
6. Open the same project
7. Import Post Processing asset again
8. Move the mouse in the Game View Window
9. Observe Console Window
Expected result: No errors are thrown
Actual result: "NullReferenceException: Object reference not set to an instance of an object" is thrown continuously
Reproducible with - 2018.1.9f2, 2018.4.6f1, 2019.1.13f1, 2019.2.1f1, 2019.3.0a12
Package reproducible with - 2.1.0, 2.1.7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material does not update when setting an enum keyword using EnableKeyword
- AddComponentMenu.componentOrder has no effect on the "Add Component" menu in the Inspector window
- Distant objects become visibly illuminated when looking through the volumetric fog with SSGI enabled
- WebGL build crashes when opening a ZipArchive entry and "Code Optimization" is not set to the default "Shorter Build Time"
- Severe visual artifacts happen in the Editor when using GrassFlow package assets with Compute Shader
Resolution Note:
Closing as won't fix as we have no maintainer and the bug is old