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Votes
0
Found in
2022.3.64f1
6000.0.52f1
6000.1.10f1
6000.2.0b8
6000.3.0a1
Issue ID
UUM-110457
Regression
No
'Allow Material Override' does not keep Shader Graph settings
Reproduction steps:
1. Open the attached “IN-102285_DepthShadow2022.zip“ project
2. Open the “Assets/DevDunkStudio/Depth Shadows/Shaders/DepthShadow.shadergraph“ Shader Graph Asset
3. Observe the fields between “Surface Type“ and “Cast Shadows“ inside the Universal Settings section in the Graph Inspector
4. Create a new Material and select its shader as “Depth Shadows/DepthShadow“
5. Observe the newly created Material’s Surface Options fields in the Inspector
Expected result: The fields match the DepthShadow Shader Graph Universal Settings
Actual result: Surface Options are populated with default options ignoring the predefined options
Reproducible with: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1
Reproducible on: M1 Max MacOS 15.5 (Tested by CQA), Windows 11 (User’s platform)
Not reproducible on: No other environment tested
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