Search Issue Tracker
Fixed in 7.1.6
Votes
0
Found in [Package]
circa 7.2.0
Issue ID
1193592
Regression
No
[Perforce] Perforce-locked vfx files can still be edited and saved
It is possible to modify perforce-locked graphs.
Repro steps:
1. In a perforce-enabled project, open a locked VFX graph asset (i.e. a file, which is not checked out)
2. Try deleting a node
- #issue 1, modifying the graph should not be possible without checking it out
3. Save the asset
- #issue 2, the file should have a read-only flag and saving without checking it out should not be possible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A 404 page is opened when selecting "Open Documentation" on the Float Node in Shader Graph
- Shader Graph Importer's Documentation Reference button leads to a 404 page
- Crash on WriteParticleLineVertex when particle systems are rendered in a specific project
- Asset names longer than the allowed system file path are not handled gracefully
- Moving VFX Particles leave a ghosting trial in Ray Traced Screen Space Reflections
Add comment