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0
votes
Won't Fix

GameObject with Script Component containing OnDrawGizmos() function gets...

Scene/Game View

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May 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open "DragSelectExample" Scene in the attached "case_1151531-PickRectObjects.zip" Unity project 2. Select the G... Read more

0
votes
Won't Fix

XsdDataContractExporter throws NotImplementedException when running a UW...

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Jul 11, 2022

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Version/s: 2020.3.36f1

How to reproduce: 1. Open the attached project "XsdDataContractRepro.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4... Read more

0
votes
Won't Fix

[iOS] Transparent objects become opaque when viewed from behind with a P...

iOS

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Mar 29, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open attached project 2. Add 24 - Surface Shader Example.unity scene to build settings 3. Build to iOS and run... Read more

0
votes
Fixed

[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...

Package: Visual Effect Graph

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Aug 19, 2019

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Version/s: 2019.3.0a12

ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro: 1. Create a new pr... Read more

0
votes
Won't Fix

IME languages are not recognized when entering input in Mobile and WebGL...

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

# Open the attached project "InputAndTMPInput-TestProject.zip" # In File > Build Settings make sure that the WebGL Platform is sele... Read more

0
votes
By Design

Application.logMessageReceived gives an empty stack trace in release builds

Scripting

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Mar 15, 2016

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Version/s: 5.3.3p1

Reproduction steps: 1) Open attached project 2) Make sure Development Build is not selected 3) Build for Android or OSX or iOS 4) Ru... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

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Oct 28, 2019

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Version/s: 1.0.0-preview.3

Steps to repro: 1. Open attached project 2. Make sure in Build Settings "Script Debugging" is enabled 3. Build for iOS and deploy th... Read more

0
votes
Duplicate

Animator Override Controller set on Runtime on Model using IK Constraint...

Animation

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Sep 02, 2019

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Version/s: 2019.3.0b1

Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more

0
votes
Active

Crash on BatchRendererGroup::OnBeforeCulling when building with IL2CPP

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Oct 06, 2022

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Version/s: 2022.2.0b9

Reproduction steps: 1. Open the user’s attached project 2. Click File > Build and Run Expected result: Build is created with IL... Read more

0
votes
Won't Fix

NullReferenceException is often thrown when changing Prefab's Collider L...

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Jul 29, 2022

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Version/s: 2022.2.0b3, 2023.1.0a4

How to reproduce: 1. Open the user’s attached “editor-window-tests-master” project 2. Select the “Assets → TestObjects → Animation →... Read more

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