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0
votes
Fixed

Active Constraints number spikes inside profiler when Rigidbodies are ro...

Profiling

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Jan 31, 2019

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Version: 2018.3.3f1

Reproduction steps: 1. Open the stripped project inside "1122594_repro.zip" 2. Open the Profiler window together with Physics catego... Read more

0
votes
Active

EditMode tests performance downgrade in 2018.3 and later versions

Unity Test Runner

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Dec 15, 2018

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Version: 2018.3.0f2

Steps to reproduce: 1. Open original project "TestSpeed.zip" 2. Open Test Runner if not already open 3. Press "Run selected" 4. Obse... Read more

0
votes
Active

"Debug.Log()" outputs unnecesarry lines in Editor Log

Scripting

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Nov 11, 2018

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Version: 2018.2.12f1

Reproduction steps: 1. Create a New Project 2. Create a Script where there is a "Debug.Log()" 3. Run Scene with the script 4. Open ... Read more

1
votes
Active

[Android][Oculus GO] video player is freezing at specific times when pla...

VR

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Oct 08, 2018

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Version: 2018.2.11f1

To reproduce: 1. Open the project attached "Video Test OculusGO.zip" 2. Build and run on Oculus GO Expected: video is played withou... Read more

0
votes
Fixed

Build settings window has a deleted scene in it upon new project creation

Build Pipeline

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Jan 02, 2019

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Version:

Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more

3
votes
Fixed

Crash on RemapPPtrFromCachedOffsets when dropping Prefab with a specific...

Scene Management

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Feb 07, 2019

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Version: 2018.3.4f1

How to reproduce: 1. Download, extract and open user's attached project 'Prefab Crash.zip' 2. Open 'SampleScene' 3. Drop 'Test Prefa... Read more

0
votes
Duplicate

Unity crashes when not ready Resource.Load object is tried to be Instant...

Scene Management

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Feb 05, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open attached project "case_1124228-unity_7.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the Edi... Read more

0
votes
Won't Fix

Assertion failed on expression errors are thrown when two computers are ...

Networking

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Dec 03, 2018

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Version: 2018.2.5f1

How to reproduce: 1. Two computers with the same project and in the local network is needed (you can also connect two computers ove... Read more

0
votes
Won't Fix

Default Shader can be changed when assigning to Material.shader from code

Shaders

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Feb 06, 2019

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Version: 2018.3.4f1

Reproduction steps: 1. Open the "SampleScene" in the attached "DefaultMaterialShaderBug.zip" project 2. Make sure that the "Sprites-... Read more

0
votes
By Design

Long Component name labels are not fully visible on Add Component menu

Inspector Functionality

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Feb 07, 2019

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Version: 2019.1.0b2

How to reproduce: 1. Open the attached "1124990_repro.zip" project 2. Select any GameObject from the Hierarchy window 3. In the Insp... Read more

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