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Saving linear data with "EncodeToEXR" distorts the data
Reproduction steps: 1. Open "MinimalRepro" project 2. "Window" -> "PropTest" 3. "DoIt" 4. See Console output Expected Result: "Ori... Read more
[2D] [AnimV2] Errors appear when deleting all vertices from a rigged sprite
[2D] [AnimV2] Two error messages appear in Console when deleting all vertices from a sprite that was rigged with bones, geometry, an... Read more
[LightProbes] Additively loading Light Probes when using Realtime GI cau...
Version 2018.2.10f1 (674aa5a67ed5) Thu, 20 Sep 2018 09:27:53 GMT Branch: 2018.2/release Repro: 01 - Clone and update the following ... Read more
[HUB] Editor does not sign out after quitting HUB from Unity Hub tray.
Unity editor does not sign out after closing the Hub. Steps to repro: 1. Open Unity project from HUB. 2. Sign in using Editor Menu(... Read more
NullReferenceException error appears after running tests from the Test R...
Steps to reproduce: 1. Open attached Unity project 2. Open Test Runner window 3. Press 'Run all in player' 4. After tests are ran in... Read more
Performance data is being sent when Analytics are disabled in Runtime on...
To reproduce: 1. Open the testing project; 2. Make sure Analytics, Cloud Diagnostics, HW Stats, Performance Reporting are enabled; ... Read more
PackedMemorySnapshot: "subSystemList" detected with wrong type
To reproduce: 1) Open user attached project 2) Click Mainmenu > BugReport > Open TestCode Window 3) Click "Capture Memory" button A... Read more
[LWRP] 2 errors appears in the Console about missing type or namespace '...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project 2) Download LWRP 5.2.0 package using Package Manager Observe 2 er... Read more
Excessive Editor load time for scenes using Asset bundles which contain ...
To reproduce: 1. Open the QA's attached project 2. Play the "SampleScene" and click the "Download meshes - Colliders" 3. Build and r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic