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0
votes
Fixed

Profiler crashes in ThreadDeserializer when enabling/disabling profiling...

Profiling

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Feb 07, 2019

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Version/s: 2019.1.0b2

These warning spam the console in Play mode for different particular projects: Internal: JobTempAlloc has allocations that are more ... Read more

0
votes
Fixed

[iOS] VR Shaders included in builds

Mobile

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Feb 04, 2019

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Version/s: 2017.4.0f1, 2017.4.16f1

Reproduction steps: 1. Open the attached project ( 618908.zip (18.9 KB) 02/06/2019 ). 2. Run it on an iOS device. 3. Check a device ... Read more

0
votes
Duplicate

[Linux] Drag and drop of the CameraRig object from SteamVR package makes...

Linux

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Feb 01, 2019

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Version/s: 2017.4.0f1, 2018.3.3f1, 2019.2.0a5

To reproduce: 1) Create a new project 2) Open Asset Store 3) Download and import the SteamVR Plugin 4) Find CameraRig prefab in Pref... Read more

0
votes
Fixed

Right click -> "Open" command does nothing when trying to open folders i...

Themes

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Feb 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1

How to reproduce: 1. Create a new project 2. In the Project Window create a new folder 3. Right-click it and click Open Expected re... Read more

2
votes
Active

Incompatible texture compression formats when building to different plat...

Assets Management

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Dec 12, 2018

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Version/s: 2018.3.0b10, 2018.3.0b12, 2019.1.0a12

To reproduce: 1. Download users attached project "texture-settings-bug.zip", do not open the project on Editor 2. Delete Library fol... Read more

0
votes
Fixed

[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS

2D

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Feb 07, 2019

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Version/s: 2019.1.0a13, 2019.1.0b3

Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS Steps to Reproduce: 1. Create a ne... Read more

4
votes
Fixed

[Improved Prefab] Nesting changes made in Prefab Mode are not saved on s...

Scene Management

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Feb 07, 2019

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Version/s: 2019.1.0b3

Nesting changes made in Prefab Mode are not saved and the pop up which asks to save the changes while switching back to the main sce... Read more

0
votes
Won't Fix

Bones detach from Sprite when Unity Editor window is out of focus

Themes

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Feb 06, 2019

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Version/s: 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open project 2. Play animation in the Animation window 3. Press on any other application window that is not U... Read more

0
votes
Fixed

physx::Gu::Facet::silhouette crash when colliding with multiple colliders

Physics

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Feb 06, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open QA-Supplied project 2. Open Scene "Main" 3. Press Play and wait for roughly a couple of minutes Expecte... Read more

0
votes
Active

Editor runs out of memory splitting the mesh into submeshes while import...

Asset Importers

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Jan 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2, 2018.3.4f1, 2019.1.0b2, 2019.2.0a3

How to reproduce: 1. Create new project and add attached "untitledd.fbx" model 2. Wait a few seconds for Editor to start importing -... Read more

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