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1
votes
Fixed

Prefabs lose component references after building the project

Scene Management

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Dec 04, 2018

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Version/s: 2018.3.0a6, 2018.3.0b12, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project ("case_1118527-Divinoids_For_Report") 2. Open the repro scene ("Main Menu") 3. Enter ... Read more

0
votes
Won't Fix

[WebGL] [DllImport("__Internal")] fails to link with .jslib files

WebGL

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Nov 16, 2018

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Version/s: 2017.3.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a2, 2019.2.0a1

Reproduction steps: 1. Open "1101395" project 2. Build and Run for WebGL Expected Result: Build finishes Actual Result: Build fail... Read more

1
votes
Fixed

[Scripting] Asmdef with `auto referenced` set to false will still cause ...

Scripting

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Feb 05, 2019

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Version/s:

When an asmdef has the auto referenced flag set to false and no additional references it will still cause Unity assemblies such as A... Read more

0
votes
Active

Unable to create a prefab when gameObject's name starts with a period

Scene Management

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Jan 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project 2. Create a Cube and name it ".Cube" 3. Try to make a Prefab from the ".Cube" Expected re... Read more

0
votes
Duplicate

New Project default "SampleScene" is added to the Build Settings

Deployment Management

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Jan 30, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1

Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more

0
votes
Active

Camera.Render produces the same view in both eyes with XR setting Single...

VR

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Feb 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0b1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: camera texture is overridden, but ... Read more

0
votes
Fixed

[Android] Visual artifacts in the skybox when using more than one camera...

Mobile Rendering

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Jan 30, 2019

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Version/s: 2018.3.2f1

Steps to reproduce: 1. Open the attached project 2. Build and run to Android device 3. Inspect the Player for black artifacts in the... Read more

0
votes
Fixed

Particle System Trails change their size randomly when there is a Realti...

Shuriken

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Jan 16, 2019

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Version/s: 2018.3.0b10, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the attached project "case_1117520_particle_system" 2. Navigate to Project-> Assets-> Scenes and open "S... Read more

0
votes
Active

Errors in Console Window related to Scene View and crash when entering P...

Global Illumination

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Feb 05, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1124080-SceneViewErrorsAndCrashOnPlayMode" and scene "SampleScene" 2. Enter Play Mo... Read more

0
votes
By Design

Particles colorOverLifetime module becomes HDR when colorKeys are set

Shuriken

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Feb 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user-submitted project ("ParticlesLifeOverTimeColorBug.zip") 2. Enter the "SampleScene" and click on t... Read more

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