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Video Clip renders only in single Game Window when multiple Game Windows are open Steps to repro: 1. Create a new project 2. Impor... Read more
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "test1.unity" 3. Enter Playmode Expected result: Corner... Read more
This is a project upgrade issue. The game works fine in 2018.2.17f1 In 2018.3, i keep getting crashes when I die or when i kill an e... Read more
How to reproduce: 1. Open user's project 2. Open SampleScene 3. Press Play Expected result: Unity does not crash. Actual result: Un... Read more
How to reproduce: 1. Open the attached project 2. Switch to Android platform 3. Go to Publishing Settings 4. Open Keystore manager 5... Read more
How to reproduce: 1. Open the attached project 2. Press Assets > AssetBundles > Build All Asset bundles (including tactics) 3. Build... Read more
Text which gives path info of gameobject from the hierarchy is clipping on typing in a search field. Steps to reproduce: 1. Create ... Read more
[iOS] Bad access exception thrown on deploying build on devices with iOS version 10 or lower. Steps To Reproduce: 1. Create a proj... Read more
User isn't notified when a reference from scene cannot be applied to prefab from the override window or right-clicking to the compon... Read more
To reproduce: 1. Start Unity and open and create a New Project 2. Switch Platform to iOS 3. Press Unity > Preferences... and select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'