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0
votes
Duplicate

Unity Crashes on GC_win32_get_memObject when allocating a lot of objects

Mono

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Nov 30, 2018

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Version/s: 2018.3.0a7, 2018.3.0b12, 2019.1.0a1

How to reproduce: 1. Open user's attached project 2. Open and launch scene "Samplescene" 3. Select cube gameObjects under "MemoryChu... Read more

0
votes
Fixed

[LWRP] Cyan level is too high in the LWRP template scene when using Gamm...

Mobile

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Dec 04, 2018

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Version/s: 2019.1.0a9

To reproduce: 1. Create a new project with LWRP template (for 2019.1 version use Unity hub) 2. Open SampleScene 3. Switch color spa... Read more

1
votes
Active

The Scene is saved when AssetModificationProcessor.IsOpenForEdit returns...

Version Control

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Nov 07, 2018

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Version/s: 2017.3.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open attached "Repro-OpenForEditBroken.zip" project 2. Make a change to the Scene 3. Save the Scene Expected r... Read more

2
votes
Fixed

[Regression] Window as a Transparent overlay fails when using DwmExtendF...

Windows

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Dec 07, 2018

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Version/s: 2019.1.0a8, 2019.1.0a11

How to reproduce: 1. Open the user-submitted project ("TransparentWindow.zip") and open "Scene" 2. Build the project and run it 3. I... Read more

0
votes
Fixed

Particle System scatters differently when in Play Mode

Shuriken

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Dec 19, 2018

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Version/s: 2017.4.0f1, 2018.2.13f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open attached project ("case_1111134-ParticleSystem.zip") 2. In the Hierarchy, select ParticleSystemGruen 3. In... Read more

0
votes
Fixed

Particle System's height / distribution in Play Mode is affected when ch...

Shuriken

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Dec 21, 2018

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Version/s: 2017.4.0f1, 2017.4.17f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open attached project ("SimulationSpeedRepro.zip") 2. Select ParticleSystemGruen in the Hierarchy 3. Inspect th... Read more

1
votes
Active

[iOS] Memory usage increased 8-10% from 2017.4 to 2018.2

iOS

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Dec 04, 2018

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Version/s:

While testing with the project from https://fogbugz.unity3d.com/f/cases/1100123/ I noticed that memory usage appears to have increas... Read more

0
votes
Fixed

[Vulkan] Crash on changing Windows Graphics API to OpenGLCore.

Graphics - General

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Dec 21, 2018

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Version/s: 2019.1.0a13

Crash on changing Graphics API from D2D11 => D3D12 => Vulkan => OpenGLCore. Steps to repro: 1. Create a new Project. 2. File > Buil... Read more

1
votes
Duplicate

Not enabling Garbage Collector in OnDisable will freeze next game execution

Mono

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Dec 13, 2018

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Version/s: 2018.3.0f2, 2019.1.0a12

To reproduce: 1) Open attached project and scene 2) Open the only script there 3) Comment out line 16 and save 4) Play the scene 5)... Read more

0
votes
Fixed

A button which hides all Gameobjects in the Scene does not un-hide them ...

Scene Hierarchy

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Dec 21, 2018

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Version/s: 2019.1.0a13

To reproduce: 1. Open any project 2. Click the little eye icon next to the Scene in the Hierarchy to hide all gameobjects from the S... Read more

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