Search Issue Tracker
Fixed in Preview 23
Votes
0
Found in [Package]
Preview 21
Issue ID
1091596
Regression
No
Null Reference errors are continuously thrown when Leaving Play Mode while prefab mode is opened
How to reproduce:
1. Open the user-submitted project
2. Open the "RotationExample" scene and enter Play Mode
3. While in Play Mode double-click the "TestRotatingCube" prefab in the Project Window
4. Leave Play Mode and observe the console
Expected result: No errors are thrown after leaving Play Mode
Actual result: Null Reference errors are continuously thrown after leaving Play Mode
Reproduced in: 2019.1.0a5, 2018.3.0b6
Couldn't test with: 2018.2.13f1, 2018.1.9f2, 2017.4.13f1 (Improved prefabs are not present in these versions)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment