Search Issue Tracker
Fixed in Preview 23
Votes
0
Found in [Package]
Preview 21
Issue ID
1091596
Regression
No
Null Reference errors are continuously thrown when Leaving Play Mode while prefab mode is opened
How to reproduce:
1. Open the user-submitted project
2. Open the "RotationExample" scene and enter Play Mode
3. While in Play Mode double-click the "TestRotatingCube" prefab in the Project Window
4. Leave Play Mode and observe the console
Expected result: No errors are thrown after leaving Play Mode
Actual result: Null Reference errors are continuously thrown after leaving Play Mode
Reproduced in: 2019.1.0a5, 2018.3.0b6
Couldn't test with: 2018.2.13f1, 2018.1.9f2, 2017.4.13f1 (Improved prefabs are not present in these versions)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment