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Using the Reset() context menu option on a Scriptable Object clears its ...
How to reproduce: 1. Create a new Unity project 2. Create a new Scriptable Object/Import the user-attached package 3. Select the Scr... Read more
Light source still produces soft shadows on Android even when ShadowQual...
To reproduce: 1. Open my attached project (ShadowQualityBug.zip) 2. make sure Android is selected as a platform 3. In scene test_gra... Read more
Prefabs with SpriteSkin loses references to bone hierarchy when Library ...
How to reproduce: 1. Open attached project "SpriteSkinNestedPrefab.zip" and scene "Scene" 2. In Hierarchy window, create a prefab w... Read more
Compute Shader Compiler disregards integer bounds
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Select "HLSLCCTest" in the Project window 3. "Show compiled code" in the ... Read more
[Terrain] Lingering ref to Terrain Layer after deleting it from disk
Reference to TerrainLayer exists after deleting the Terrain Layer from project/disk Repro: 1. Create/open project in 2018.3.0b6 2. ... Read more
[VR] During play mode, headset rendering breaks if context menu is opened
Steps to reproduce: 1. Create a new VR project 2. Enter play mode with VR headset connected 3. Right-click in the Hierarchy window o... Read more
[iOS] Xcode fails to Archive Unity project generated with Analytics Libr...
This is a high priority issue. Xcode fails to archive even an empty project. Steps: 1. Create a New Project 2. Build for Release f... Read more
Building app leads to meanless errors when UnityEngine.XR.WSA namespace ...
How to reproduce: 1. Open attached Unity project "1089749_bug" 2. Build project Expected result: Error with information about not e... Read more
[LWRP] Scriptable Render Pipeline - Render Scale backbuffer is cleared o...
Regardless of the Render Scale setting the Unity Editor Player shows the expected behaviour Configure the LightweightAsset to a "Ren... Read more
After updating from 2017.4 to 2018.x serialized sprite atlas attributes ...
To reproduce: 1. Open attached project "New Unity Project.zip" with Unity 2017.4 2. Select "New Sprite Atlas.spriteatlas" sprite atl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic