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0
votes
Fixed

[OS X][Metal] Artifacts appear when using Dynamic Resolution with MSAA

Graphics - General

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Dec 19, 2018

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Version/s: 2019.1.0a10, 2019.1.0a11

To reproduce: 1. Open project attached by QA 2. Enter playmode 3. Click left mouse button to decrease resolution Note: Right mouse... Read more

0
votes
Fixed

Exporting package without ExportPackageOptions.Recurse exports an empty ...

Asset Import Pipeline

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Nov 30, 2018

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Version/s: 2018.2.17f1

To reproduce: 1. Open attached project "packageexport.zip" 2. Press Test > Export Package 3. Delete Dossier1 folder from Assets fold... Read more

0
votes
Active

Clicking a prefab object through another object does not select the whol...

Scene/Game View

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Dec 02, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the attached repro project ("1105873 repro.zip") and open the "test" scene 2. In the Scene View select the... Read more

0
votes
Fixed

Editor throws multiple errors when trying to build project with IL2CPP

IL2CPP

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Nov 28, 2018

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Version/s: 2018.2.13f1

How to reproduce: 1. Open attached "RTSPWebGLTest" project 2. Build project for Windows with IL2CPP backend 3. Observe Console Expe... Read more

0
votes
Won't Fix

[Android][GLES2] Artifacts in sampling reflection probes (problem with t...

Mobile

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Dec 04, 2018

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Version/s: 2019.1.0a9

How to reproduce: 1. Open attached "ReproCorridor" project 2. Build&Run project to Android Result - Materials are rendered with ar... Read more

0
votes
Duplicate

Game View's scale doesn't revert back when switching platforms with Free...

Themes

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Dec 20, 2018

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Version/s: 2017.3.0a1, 2018.2.0a7, 2018.2.20f1

Repro steps: 1. Create a new project 2. Observe the Game View's scale slider 3. Switch build target to Android 4. Move the Game View... Read more

0
votes
Won't Fix

Unity crashes on GC_push_all when using Publish() method on update()

Mono

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Sep 06, 2018

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Version/s: 2017.3.0a1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open attached project ""repro_1078568" 2. Open and launch scene "GazeboSimulationScene" 3. Wait for few seconds... Read more

0
votes
Won't Fix

[Android] Particle system weird rendering holes when viewed from differe...

Mobile

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Oct 19, 2018

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Version/s: 2019.1.0a6

Steps to reproduce: 1. Open "2019.1_UnityParticlePack - Copy.zip" project 2. Build for Android on specified device 3. Observe the sp... Read more

0
votes
Fixed

Crash when calling Graphics.ExecuteCommandBuffer() if CommandBuffer.SetS...

Graphics - General

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Nov 21, 2018

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Version/s: 2017.4.0f1, 2018.2.1f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Download, extract and open the attached project (1102773.zip) 2. Open scene '1102773repro' 3. Go into Play mode... Read more

0
votes
Fixed

[Android][Vulkan] Crash or black screen if Linear Color Space is used an...

Android

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Dec 07, 2018

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Version/s: 2018.3.0b12

How to reproduce: 1. Open attached project 2. Build&Run to Android device Result - Crash occurs or black screen on device Crash i... Read more

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