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Auto Tile Texture scaling issue
Steps to reproduce:1. Create a Universal 2D project2. Create Auto Tile Asset (Create > 2D > Tiles > Auto Tile)3. Select new... Read more
Auto Tile Texture preview remains when Texture is removed
Steps to reproduce:1. Create a Universal 2D project2. Create Auto Tile Asset (Create > 2D > Tiles > Auto Tile)3. Select new... Read more
Frame Debugger window is flickering and unusable when HDRP Water is used...
Reproduction steps:1. Open the attached “IN-110875.zip” project2. Open the “Glacier” scene3. Open the Frame Debugger Window (Window ... Read more
SpriteShapeRenderer overrides stencil settings when a custom shader is u...
How to reproduce:1. Open the “IN-109833_SpriteShapeRenderer“ project2. Open the “SampleScene”3. Go to Window > Analysis > Fram... Read more
"2D Animation Asset Upgrader" window name is truncated to "2D Anim Asset...
Steps to reproduce:1. Create a Universal 2D project2. Open 2D Animation Asset Upgrader window (Window > 2D > 2D Animation Asse... Read more
Buffer ports in VFX Graph have an expand icon whereas they have no subports
Steps to reproduce: Create any node using GraphicBuffer in a VFX graph (Sample GraphicsBuffer operator for instance) Notice there's ... Read more
Newly added Sprite gets removed after selecting parent Sprite Library an...
Steps to reproduce:1. Create a Universal 2D project2. Create any Sprite Asset (Create > 2D > Sprite)3. Create two Sprite Libra... Read more
Scene is marked dirty when creating a scene with "Indoors (URP)" template
How to reproduce:1. Create and open a new project, with “Universal 3D” template2. In the toolbar, navigate to File > New Scene3. ... Read more
Errors are thrown when installing the com.unity.xr.oculus package in a p...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Package Manager (Window > Package Manager)3. Click the “+” ... Read more
Sprite Library Editor window scrolling lags in grid view
Steps to reproduce:1. Create a Universal 2D project2. Create any Sprite Asset (Create > 2D > Sprite)3. Create Sprite Library A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code