Search Issue Tracker
Fixed in 7.4.0
Votes
0
Found in [Package]
7.2.1
Issue ID
1224643
Regression
No
[HDRP] Debug mode exposure issues
There are several modes that seem to be unusable with real life light values.
1) Light Hierarchy Debug Mode doesn't work. Hard to tell if they dont work or exposure issue. No matter what you select, you get a white render. Even if you select light types that are not in the scene. Like Direct Tube in HDRP template.
2) Baked Diffuse Lighting has the same issue. Overexposed and hard to see.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clicking on the project's title does not open the project when the long path tooltip is shown
- [Linux] "Select Preset..." window closes without creating another preset when "Create New Preset..." is double-clicked again after creating the first preset
- “Screen position out of view frustum” error is thrown and Game window renders black when Camera Clipping Planes fields are set to “Infinity”
- Foldouts in the Library section of UI Builder do not open when clicked on title and Tree View is enabled
- VisualElement with DynamicTransform and animated scale from 0 is not rendered until hovered when parent uses GroupTransform
Add comment