Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
7.1.8
Issue ID
1224606
Regression
No
Shadows are not visible until light clicked in inspector when creating directional light at runtime
Found with 2019.3 with HDRP 7.1.8 (repro also on 2020.1 on HDRP/staging)
Repro steps :
- Open test project
- Open test scene "light"
- Clic "play"
Expected : you should see the cube casting a shadow
Result : the cube is not casting anything until you select the light in the inspector
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment