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Texture Inspector Preview has horizontal and vertical scrolling mixed up
Reproduction steps: 1. Open the attached project "1188594_texture_scroll_bars" 2. In the Project window, select "tall texture" from ... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more
References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...
How to reproduce: 1. Download and open the attached project "1193450.zip" 2. Open the "TargetScene" Scene 3. Select "TestGameObject"... Read more
Errors are constantly thrown when a Scene contains a Light Probe Group w...
Reproduction steps: 1. Open the attached project named "Case_1187851" 2. Open the "Bugreport" Scene 3. Make sure Auto Generate Light... Read more
[Addressables] LoadAssetAsync<T> returns null when passing an interface ...
How to reproduce: 1. Open the user attached project 2. Run the included playmode tests Expected results: All tests finish successfu... Read more
[Burst Complier] - Package description and docs don't list third party d...
Building the linked project give's the following error. Burst requires Visual Studio (installable via Add Component in the Unity In... Read more
[ShaderGraph][Mac] ShaderGraph's Preview Window displays different frame...
Reproduction steps: 1. Open the attached project named "Case_1191620" 2. Open the "TestScene" 3. Open the "Test" ShaderGraph and Gam... Read more
[VFX Graph] On assigning "New VFX" asset to converted Subgraph causes ed...
Editor quits along with StackOverflowException when "New VFX" asset is assigned to the converted Subgraph node using asset selector,... Read more
Crash on SerializedProperty::GetIntValue when changing name of "Custom P...
Steps to reproduce: 1. Open the attached project ("1192297.zip") 2. Open "SampleScene" 3. Click on the "MainCamera" GameObject to se... Read more
Profiler stucks with Autoconnected Player option and can't be switched b...
How to reproduce: 1. Create a new project 2. Open Window -> Analysis -> Profiler 3. Enter Play Mode 4. Select AndroidPlayer(samsung_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window
- Scroll bar fails to resize when content is dynamically removed in Player or Play Mode
- Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
- "Unable to add Renderer to the Scene after Culling.“ and “NullReferenceException: Object reference not set to an instance of an object“ errors spawned when changing the light shadow settings in the Player