Search Issue Tracker

0
votes
Won't Fix

Texture Inspector Preview has horizontal and vertical scrolling mixed up

Inspector Framework

-

Oct 02, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

Reproduction steps: 1. Open the attached project "1188594_texture_scroll_bars" 2. In the Project window, select "tall texture" from ... Read more

0
votes
Fixed

Sprite is not sliced accurately into multiple Sprites when slicing Metho...

Package: 2D Sprite

-

Oct 23, 2019

-

Version/s: 1.0.0

How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more

1
votes
By Design

References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...

Scene Management

-

Oct 23, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

How to reproduce: 1. Download and open the attached project "1193450.zip" 2. Open the "TargetScene" Scene 3. Select "TestGameObject"... Read more

0
votes
Fixed

Errors are constantly thrown when a Scene contains a Light Probe Group w...

Progressive Lightmapper

-

Sep 30, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Reproduction steps: 1. Open the attached project named "Case_1187851" 2. Open the "Bugreport" Scene 3. Make sure Auto Generate Light... Read more

3
votes
Fixed

[Addressables] LoadAssetAsync<T> returns null when passing an interface ...

Package: Addressables

-

Oct 23, 2019

-

Version/s: 1.1.5

How to reproduce: 1. Open the user attached project 2. Run the included playmode tests Expected results: All tests finish successfu... Read more

0
votes
Not Reproducible

[Burst Complier] - Package description and docs don't list third party d...

Package: Burst

-

Oct 24, 2019

-

Version/s: 1.2.0

Building the linked project give's the following error. Burst requires Visual Studio (installable via Add Component in the Unity In... Read more

0
votes
Fixed

[ShaderGraph][Mac] ShaderGraph's Preview Window displays different frame...

Package: Shader Graph

-

Oct 15, 2019

-

Version/s: 3.3.0 - 7.1.2

Reproduction steps: 1. Open the attached project named "Case_1191620" 2. Open the "TestScene" 3. Open the "Test" ShaderGraph and Gam... Read more

0
votes
Fixed

[VFX Graph] On assigning "New VFX" asset to converted Subgraph causes ed...

Package: Visual Effect Graph

-

Oct 24, 2019

-

Version/s: 7.1.2

Editor quits along with StackOverflowException when "New VFX" asset is assigned to the converted Subgraph node using asset selector,... Read more

0
votes
Not Reproducible

Crash on SerializedProperty::GetIntValue when changing name of "Custom P...

Package: Scriptable Render Pipeline HD

-

Oct 17, 2019

-

Version/s: 7.1.1

Steps to reproduce: 1. Open the attached project ("1192297.zip") 2. Open "SampleScene" 3. Click on the "MainCamera" GameObject to se... Read more

0
votes
Fixed

Profiler stucks with Autoconnected Player option and can't be switched b...

Profiling

-

Oct 24, 2019

-

Version/s: 2018.4.0f1, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce: 1. Create a new project 2. Open Window -> Analysis -> Profiler 3. Enter Play Mode 4. Select AndroidPlayer(samsung_... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.