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[TMP] New lines are not considered when using truncation
Reproduction steps: 1. Open project “TMP floating text bug report.zip” 2. Open “scene” 3. Enter Play Mode 4. Observe the Game vi... Read more
[Android] A video cannot be played on a device
How to reproduce: 1. Open the attached “IN-38009” project 2. Build And Run the project on the connected device 3. When the app loads... Read more
Unity IAP fails to recover purchases after relogging into a Google Account
How to reproduce: 1. Install Unity IAP example app and make sure it's upgraded to Unity IAP v2.6.0 in the Package Manager. You may... Read more
Changes are not saved and reverted to default in the Sprite Editor when ...
How to reproduce: 1. Open the attached project “AsepriteBug” 2. Select the “test” Aseprite Sprite asset 3. In the Inspector, click “... Read more
Crash on AddComponentUnchecked when running tests and DestroyImmediate()...
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Open the Test Runner window 3. Click on the “Run All” button ... Read more
Error when building WebGL project with .NET dll which uses ReadOnly structs
Reproduction steps: 1. Open the attached project “ErrorRepro“ 2. Open File > Build Settings and Switch Platform to WebGL 3. Buil... Read more
“PlayerPrefsException: Could not store preference value“ when root proje...
Reproduction steps: 1. Open the attached project 2. Delete the project folder in the Registry Editor 3. Enter the Playmode 4. Ob... Read more
[Android] Target Frame Rate cannot be set to 45 Hz on a 60 Hz device
How to reproduce: 1. Open the attached “IN-40698” project 2. In Edit → Project Settings → Player under Resolution and Presentation... Read more
[Search] Query block text doesn't fit when navigating to it
How to reproduce: 1. Open/create any project 2. Open search window (Ctrl+K) 3. Press "Add new query block" or Tab 4. Properties ... Read more
Test Runner runs slower by around 1 second when "Busy Progress Delay" is...
How to reproduce: 1. Open the attached project "ProTiler.zip" 2. Open Window>General>Test Runner 3. Click "Run All" in the Test R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11