Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3
2019.3.0f3
2020.1
Issue ID
1215991
Regression
No
UIElements Runtime package ScrollView is repainted differently when it has been hidden
Reproduction steps:
1. Open user's attached project "ScrollView" and scene "SampleScene"
2. Enter Play Mode
3. Press "K" key a few times to make the "Runtime Console" disappear and reappear
Expected result: ScrollView is repainted the same way after it has been hidden
Actual result: ScrollView entries are repainted wider after it has been hidden
Reproducible with: 2019.3.0f6, 2020.1.0a22
Could not test with: 2017.4.36f1 (no Package Manager), 2018.4.17f1, 2019.2.20f1 (no UIElements Runtime package)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
- Artifacts appear on GameObjects when using the WebGL Player on Silicon macOS
- Only the icon of the disabled child GameObject is faded when a parent GameObject is a Prefab
Resolution Note (fix version 2019.3):
Fixed in 2020.1.0a24
Resolution Note (fix version 2019.3):
Fixed in 2019.3.5f1