Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3
2019.3.0f3
2020.1
Issue ID
1215991
Regression
No
UIElements Runtime package ScrollView is repainted differently when it has been hidden
Reproduction steps:
1. Open user's attached project "ScrollView" and scene "SampleScene"
2. Enter Play Mode
3. Press "K" key a few times to make the "Runtime Console" disappear and reappear
Expected result: ScrollView is repainted the same way after it has been hidden
Actual result: ScrollView entries are repainted wider after it has been hidden
Reproducible with: 2019.3.0f6, 2020.1.0a22
Could not test with: 2017.4.36f1 (no Package Manager), 2018.4.17f1, 2019.2.20f1 (no UIElements Runtime package)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations
- Base class's Context Menu method is called when calling it in the Editor from the child class and the child class overrides this method
Resolution Note (fix version 2019.3):
Fixed in 2020.1.0a24
Resolution Note (fix version 2019.3):
Fixed in 2019.3.5f1